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unitclasssystem's Issues

Initial camera location needs adjusting

When the game is launched, the initial camera location is at the center of the map pointing straight forwards.

Figure out a system to implement to negate this - such as random camera positions like in SWBF2, or making the background a minimap like in BF4.

Add spawn point system

The user selects a spawn point in a UI, and they are spawned from one of multiple spawn nodes associated with that spawn point.

Modules

  • UI for selecting spawn points from a visualized map (or grid) of sorts
  • Placeable "Spawn Point" actor that can be associated with selected PlayerStart actors

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