Comments (6)
Thank you for reporting. Could you confirm target please (e.g. flash).
Original comment by [email protected]
on 16 Feb 2012 at 3:08
from awe6.
Target flash not sure for other targets.Really strange problem because in
framework code everything looks ok not sure about mouse left/midle/right button
click technic.
btw,small gain when returning driver InputMouse early out, cursor blinks ibeam
however input is blocked.
Original comment by [email protected]
on 16 Feb 2012 at 7:33
from awe6.
ok, now I'm confused. even in awe6 0.5.267 the same thing. mouse cursor blinks
between ibeam and arrow, however textfield input is still blocked.
Original comment by [email protected]
on 16 Feb 2012 at 9:47
from awe6.
fixed. the solution is quiet simple just get rid of _stage.focus = _stage in
driver InputKeyboard._update() and InputMouse._update()
Original comment by [email protected]
on 16 Feb 2012 at 12:43
from awe6.
Thank you.
For a full-fix we should also consider a scenario where the developer diverts
focus to an alternative element - such as a textfield or button - and then
removes that element from the displayList. iirc in such a circumstance stage
will no longer receive the events that the InputManagers require and they will
fail to operate as expected.
Given that some drivers (e.g. jeash) do not support InputText at this time I am
also wondering whether there is value in developing an "awe6 approach" to input
text (similar to the awe6 BasicButton). E.g. our TextField listens to
InputManager and updates based on that.
Original comment by [email protected]
on 16 Feb 2012 at 5:21
from awe6.
This issue was closed by revision r407.
Original comment by [email protected]
on 16 Feb 2012 at 7:03
- Changed state: Fixed
from awe6.
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