jpxue / overwatch-aim-assist Goto Github PK
View Code? Open in Web Editor NEWC++ Overwatch aim assist tool and triggerbot!
License: GNU General Public License v3.0
C++ Overwatch aim assist tool and triggerbot!
License: GNU General Public License v3.0
HI jpxue,are you still working on it?Now They(you konw who i refer to-:)) DO DETECT the mouse messages or events,but this is not trivial(we have baskets of methods of mouse simulation),the importance is that they also anti SCREENSHOTS!!! so the DC/Bitmap functions may not work...So I use GetPixel,buf this function is TOOOOO SLOW...so,Any better idea???
but I think it is slow...
Do there needs specific resolution?
Is it possible to have screen lock by the code? Since I use a bypass and I still get screenblock
The colors change from nothing in the game and ready :( solution?
I tested using vs2015, only made some changes to work here, but it is absurd lag and delay to detect.
the project is good, it should be based on the hack soldier82:
https://soldier82.com/
he and based on red-bordered set for the first shot after the first hit, it fits the hp bar.
here gif ONLY detect HP Bar:
https://i.imgur.com/8NfMjo3.gif
here gif red-bordered AND HP Bar:
https://i.imgur.com/sbevqBf.gif
yellow line: probably an enemy.
Red line: enemy according to the hp bar
multiples targets:
https://i.imgur.com/hvT20Ah.gif
program:
https://i.imgur.com/1UaIhQr.png
https://i.imgur.com/E17pQRi.png
probably used opencv.
OpenCV:
http://imgur.com/YDgBwXT
http://imgur.com/F1LHNbz
I created something with opencv to detect the contours, and even the bar. but I do not know much of opencv.
thank you for the source files.
I find the performance somewhat lacking, even when set to 'release'. You've mentioned in other threads that the screen capture step is the most time consuming (40ms). This can be improved by using more efficient methods.
Some possible solutions include using DirectX and reading from the front buffer or back buffer. Or use Windows Media API for capturing the screen. I think either of these would offer superior performance to GDI.
Hello, So I can't seem to get the aim assist to work, triggerbot works just fine.
I was hoping to find a way to resolve this on my own, so I can learn. However I simply have no clue where to begin.
you've already done more than enough by sharing this with us, however if you could point me in the right direction, I'd be grateful
C4996 has been fixed but this cannot be fixed by disabling warning with pragma.
E0144: a value of type "const char *" cannot be used to initialize an entity of type "char *"
The only way to fix this error is to make sure every WindowName
variables type as const char*
.
WindowName
to const char*.Capture(char *windowName)
to Capture(const char *windowName)
on line 35 in capture.hCapture::Capture(char *windowName)
to Capture::Capture(const char *windowName)
on line 21 in capture.cppIf you did all the things above, the code must work fine.
I've been using it well, but need a aimbot which aiming to alliance. (for Ana)
Is it possible to make it as chaning little bit part of code?
How to reduce the area scanning to center of screen and not entire screen?
Is everyone just grabbing and running? Or trying to keep this private?
I have a lot of money and i was wondering if you could make me an overwatch cheat? Are you interested in something like this?
Hello Iam asian
I cant understand visual basic
So can you give me compiled version for me?
[email protected]
Wait your reply
Other aim assist and this are low frame when running capturing~searching in 32bit color mode.
but, example autohotkey can capture 16bit color mode so it does't slow/drop Frame
How can I capture 16bit color screen.
I did searching, I don't know.
c++ Identifier "_ dbtype" is defined.
There are 51 errors like this :(
help me..
This issue has been solved, please read the answer from the owner. I hope you love the answer as I do!
HI,thank you for provide such an interesting assist tool!
I have successfully run it on my desktop. But with just some confusions: When I switched from one mode to another, for example, training ->quick game, the tool would be failed and I have to restart the Overwatch to re-use this tool again.
I tried to debug, and it seems that after I switch to quick game, the pixel color match (pixel.isHealth) does NOT return a "true". As a result, all following parts cannot be executed (such as "foundAnyRedsBefore"). The next step should check if there is something wrong about the "Capture", but I am not familiar with it and I have no idea about how to solve it.
Update: if you make a screenshot using the official method (key PrtSc as default), it will be saved into username/document/overwatch. But if you paste onto photoshop, it is just a totally black picture. Maybe about image dumping?
I'm a newbie in vb things, but i know it's perfect program for my ow life..
but i don't know how to compile it , there is no project file? to open it, many cpp, h files there
plz tell me how to compile it and apply it to ow in detail..
thanks for all.. (even i install vb 2015 from website only for this)
hi,i dont't know how to this project, can you help me?
Hi, jpxue, are you still working on it? Recently I've written a widowmaker aimbot, but it just cannot work very well. In my aimbot, when I click the midButton, it will automatically locate an enemy. Here's some of my problems:
Sorry for requesting, but I don't know how compiled this.
plz compile it for Korean OW (its title name is 오버워치)
humanlike = true
head = false
send email to [email protected]
thanks for see this :)
I don't have the same application as you in your video, I use visual studio 2012 and I don't have the "x64" option.
When I attempt to attach, my overwatch crashes
When I attempt to debug, the program "unable to be found" and "doesn't exist"
The mouse not moving to the enemy's head/body at all. It just keep moving to the lower right corner whenever the Hp bar is presented. I tried with both borderless 1920x1080 and 1280x720. With different mouse sen but still not work. Seems like it calculated the coordination of the enemy's head/body wrong.
The Health Bar of teammates will always exist. (Settings: Show teammate Health Bar)
So program can always find out the teammates, then you can aim them.
How can I modify the program to bring this purpose? (Just change the RGB Values of teammates? What's them? And teammates has the different Health Bar. But the name of the teammate is fixed. Can I only search for the name? )
That's important for an Anna player.
I am a C++ beginner.
Can you tell me how to do that?
Thanks!
Hey Jpxue!
Can you please update the aimbot with fast aiming method?
I have tried to change the integers in the mouse.cpp but i haven't got any good results yet.
else can you recommend fast setting without humanizing?
Thanks
Right after the program start it crashes
http://imgur.com/a/me3T8
🎱
Thanks man. I would like to donate $50. Is there any way I can pay you? You did help me alot ^^
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