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The System Shock Fan Remake Project
Needs: 3D model, texturing, animation
Needs: 3D Model, texturing
Needs: Texturing
Note: Model already created.
Needs: 3D Model, texture
Needs: 3D Model, texturing
Needs: Texturing
Note: Model completed, Texturing mostly done, needs some touch-up and maybe some more dithering in the darker areas and sides to give it texture. It looks too smooth right now.
Needs: 3D Model, texturing
Needs: 3D Model, texturing
Needs: Texturing
Note: Model already created.
Needs: 3D model, texturing, texture animation
Needs: 3D model, texturing, animation
Needs: 3D Model, texture
Note: Suggest using Beaker model as a base.
Needs: 3D model, texturing
Needs: 3D Model, texture
Note: Can use the existing chair model as a base.
Needs: 3D Model, texturing
Needs: 3D Model, texture
Needs: 3D Model, texturing
Needs: 3D Model, texturing
Needs: 3D Model, texturing
Needs: 3D Model, texture
Needs: 3D Model, texture
Needs: 3D Model, texture
Needs: 3D Model, texture
Needs: 3D Model, texturing
Note: Not originally used, see https://tcrf.net/System_Shock (The Cutting Room Floor). I have elected to use a few of the items that were missing or cut. These will include so far the keyboard, warecasing, and additional interface demodulator skins/types. The warecasing and interface demodulator types have already been made.
Needs: 3D model, texturing
Needs: 3D Model, texturing
Needs: 3D Model, texturing
Needs: 3D Model, texturing
Needs: 3D Model, texturing
Note: Started making 3D mesh, not happy with it yet.
Needs: 3D Model, texture
Needs: 3D Model, texturing
Needs: texturing
Note: Base model created by Chris S. I might make a few tweaks but the mesh is pretty good.
Needs: 3D Model, texture
Needs: Texture
Needs: 3D Model, texturing
Needs: Texturing
Note: Model already created.
Needs: 3D Model, texture
Needs: 3D Model, texture
Needs: 3D Model, texture
Needs: 3D Model, texture
Needs: 3D Model, texture
Needs: 3D Model, texture
Needs: 3D model, texturing
Needs: Texturing
Note: Model already created.
After moving textures around in Unity, the blend files don't know where the images are anymore and almost all models now show pink until you point blender to the new location. Needs to be tidied up. Housekeeping...not important for Unity, but important for my sanity.
Needs: 3D Model, texturing
Needs: texture (model already created)
Needs: 3D Model, texture
Needs: 3D Model, texturing
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