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facybenbook's Projects

07-glitch-garden icon 07-glitch-garden

In this section we create a lane-based Tower Defense game modelled on the iconic Plants Vs Zombies game. We cover a lot of Unity's animation system, a resource management mechanic, specialised enemy types and more. This repo is part of our Complete Unity C# Developer 2D course (http://gdev.tv/cudgithub). (Ref: GL_CUD)

12_tile_vania icon 12_tile_vania

Build a Speulnky-like level in under one minute using a procedural Tilemap smart brush that you build yourself! http://gdev.tv/cudgithub (Section REF: TV_CUD)

15-days-til-moonlight icon 15-days-til-moonlight

An action RPG game built in the Unity game engine using C#. There is currently over 700 hours of work put into this project. Some of the features include full Xbox controller functionality, advanced enemy AI with A* pathfinding, and a unique strategic combat system with player blocking, attacking, dashing, dodging, and managing stamina.

2d-platformer-video-game icon 2d-platformer-video-game

Capstone project showcasing a 2D Platformer with three playable levels and enemy AI, built using the Unity engine.

2d-unity-experiments icon 2d-unity-experiments

A collection of visual Unity experiments with latest packages (URP, Shader Graph, Cinemachine, etc).

2dplatformerkit-unity icon 2dplatformerkit-unity

Wanna have a quick way to make 2D Platformer games? Check this out. Coded in C#. The demo levels, animations, prefabs and the architecture are ready for you.

2dunityproject icon 2dunityproject

Work in Progress - My first platform game, the aim was to learn character movement, attacking, health and enemy spawning. Using Unity game engine, C# Scripts and Photoshop for artwork.

3dstarwars icon 3dstarwars

Star Wars game in full 3D like you have never seen. Built with Unity.

4dviewstest3 icon 4dviewstest3

4DViews volumetric video with Unity DXR realtime ray tracing

8-puzzle-solver-unity icon 8-puzzle-solver-unity

Visual 8 puzzle solver with BFS and DFS tree search algorithms. (A* and IDS will be added soon)

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