Comments (1)
Hey @btsslawa,
Yes, the part of the log you mentioned is causing the build to fail. There is a list of patterns the plugin uses to decide whether to consider a line as normal output, a warning, or an error. The problematic output is the line with the CS0234 C# compilation error. Unfortunately, at the moment, there is no way to change this behavior (except for extending this list).
While I'm not sure if the situation you're experiencing is valid at all, itβs probably worth trying to change the package version (if you use this plugin at all) and clean up Unity caches. From the TeamCity side of things, I'd suggest you try muting the reported build problem if you're sure the resulting build is fine.
from teamcity-unity-plugin.
Related Issues (20)
- Build log blocks HOT 2
- Plugin Does Not Build HOT 1
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- License Activation not working with Plus License + Team City Cloud (teamcity.com) HOT 1
- error CS2011: Error opening response file
- More platforms HOT 2
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- Is this project abandoned by JB? HOT 1
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- Is there a way to parameterize unity version if using the Tool installer? HOT 1
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- After successful build, license is not returned anymore HOT 10
- Feature Request: Activation / Deactivation for any build step HOT 3
- Linux Build Targets not working anymore after latest TeamCity 2023.11 Cloud update HOT 16
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