Comments (2)
So what I hadn't noticed was that this exists:
However, I'm still running into the same issue. I'm not sure if it's something that's off with my project or the configuration. (I should say that it's a very bare-bones project, this one.
If I unset the "Standalone Player" field, then I'm not given any option for where to put the build. If there's another way, I'm not aware of it; this is my first foray into TeamCity.
I have more complicated things I'd like to automate, but I'm starting simple atm.
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I have this same question. According to Unity's docs, there are ways to specify particular platforms:
However, when doing this in the command line args section (with WebGL anyway), it screws up the build agent and then it can no longer do any builds. I haven't tried any others (Android and iOS being the ones I'm interested in the most), but I imagine they'd work the same way.
I'm guessing there might be a way, but the plugin docs don't specify.
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Related Issues (20)
- How to enable "development" option into the build HOT 1
- Build log blocks HOT 2
- Plugin Does Not Build HOT 1
- Can't fix Unmet requirements: Exists=>unity\.path\..+ exists
- Unity 2020.3.18f1 not getting detected on openSUSE Linux HOT 4
- Teamcity agent not detecting any Unity versions HOT 3
- How to "Automatically activate and return Unity Editor license"? HOT 1
- License Activation not working with Plus License + Team City Cloud (teamcity.com) HOT 1
- error CS2011: Error opening response file
- How to specify multiple test categories? HOT 1
- Is this project abandoned by JB? HOT 1
- TeamCity picks up old Unity version HOT 1
- Unity plugin cannot startup on agent side HOT 3
- Unable to locate tool unity in system, despite tool being installed HOT 1
- Is there a way to parameterize unity version if using the Tool installer? HOT 1
- Installations list is unsorted thus returns "random" version and not the latest HOT 2
- After successful build, license is not returned anymore HOT 10
- Feature Request: Activation / Deactivation for any build step HOT 3
- Linux Build Targets not working anymore after latest TeamCity 2023.11 Cloud update HOT 16
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