Comments (1)
Hi, thank you for your comment. This plugin is not abandoned by JetBrains, but, indeed, we have not put enough resources into supporting it, though we are going to change it in the nearest future and start maintaining and developing it actively since we see it's widely used by TeamCity customers
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Related Issues (20)
- Build log blocks HOT 2
- Plugin Does Not Build HOT 1
- Can't fix Unmet requirements: Exists=>unity\.path\..+ exists
- Unity 2020.3.18f1 not getting detected on openSUSE Linux HOT 4
- Teamcity agent not detecting any Unity versions HOT 3
- How to "Automatically activate and return Unity Editor license"? HOT 1
- License Activation not working with Plus License + Team City Cloud (teamcity.com) HOT 1
- error CS2011: Error opening response file
- More platforms HOT 2
- How to specify multiple test categories? HOT 1
- TeamCity picks up old Unity version HOT 1
- Unity plugin cannot startup on agent side HOT 3
- Unable to locate tool unity in system, despite tool being installed HOT 1
- Is there a way to parameterize unity version if using the Tool installer? HOT 1
- Installations list is unsorted thus returns "random" version and not the latest HOT 2
- After successful build, license is not returned anymore HOT 10
- Feature Request: Activation / Deactivation for any build step HOT 3
- Linux Build Targets not working anymore after latest TeamCity 2023.11 Cloud update HOT 16
- Unity Buildstep fails although failure condition is disabled HOT 1
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