jamieowen / airnativeios-bluetooth Goto Github PK
View Code? Open in Web Editor NEWAir Native Extension to add Bluetooth support for iOS apps.
License: Other
Air Native Extension to add Bluetooth support for iOS apps.
License: Other
Do you have an AS3 / Flash IDE example of this?
nm /
ld: framework not found GameKit
Compilation failed while executing : ld64
how to fix that?? plz tell me,thx
Hi! I'm trying to test it, but I got this error above.
1120: Access of undefined property onGKPeerPickerControllerEvent.
Hello everybody, Does this ane supposed to be working on iOS8?
This is a very cool native extension but is limited to connect between iDevices and how to get data from other devices (in this case read data is enought) ?
Im trying to create a session with more than 2 devices, Ive uncommented the code for initWithSessionID, but the compiler cant find the reference.
Im guesing it is because it is still commented in the .ane/.swc files but im having trouble rebuilding those files.
Could you maybe push it in a different branch or something?
This extension seems to be exactly what I needed: I want to connect a bluetooth device with my iOS device. Is it possible to use this extension for that? So far I did not really manage to get it running. Do you have a sample flash file where this extension is implemented so I can see what is going wrong?
Test parameters:
Steps to reproduce:
I'm making a iOS app with bluetooth and game center support but when I include both ane,
your AirNativeiOS-GameKitP2P and the Game Center.ane provided in the Adobe Gaming SDK, I get a runtime error #3500 when calling "createGKPeerPickerController()".
Both ane are working great separately.
Please let me know whether there is something I can do to prevent this or do I have to make changes to the anes.
Thank you!
got this error.!
ld: -pie can only be used when targeting iOS 4.2 or later
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