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View Code? Open in Web Editor NEWMessenger Clone - Real-time iOS Chat with Firebase Firestore written in Swift
Home Page: https://www.iosapptemplates.com
License: MIT License
Messenger Clone - Real-time iOS Chat with Firebase Firestore written in Swift
Home Page: https://www.iosapptemplates.com
License: MIT License
Does any one know why the sender and recipient's avatar are both on the left side of screen? Is there a way to differentiate them?
I have downloaded code and update the pod. Integrated GoogleInfo.plist in the source code. When I run the code, I am able to send the message and message is storing on firebase database, while unable to get message of receiver if receiver reply for my message. Please suggest what am I missing. I am using two different simulator with different sender and receiverID.
I am sure i successfully imported Core folder to my Xcode project but the provided code snippet still gives error
Send messages not working, after debuging
didPressSendButtonWith not trigered
Is anyone else getting a lot of errors when trying to compile?
/messenger-iOS-chat-swift-firestore/Pods/MessageKit/Sources/Views/InsetLabel.swift:34:30: 'inset(by:)' has been renamed to 'UIEdgeInsetsInsetRect(::)'
I am getting these errors like this and others, and I have changed my XCode build to the legacy one.
I am using the latest XCode 11.
Is there any documentation or video that helps us to create the FireBase part of the project.
I have cloned this project and am trying to use the app. But When I select an image from attachments but it's not showing in UI.
When using the ChapAppTemplateSwiftMarch 15 demo app, I can not get photos to show in the Chat room.
When using the camera, I get the console message as follows: [Camera] Failed to read exposureBiasesByMode dictionary.
When using the photo library, I do get: [LayoutConstraints] Unable to simultaneously satisfy constraints.
Probably at least one of the constraints in the following list is one you don't want.
Try this:
(1) look at each constraint and try to figure out which you don't expect;
(2) find the code that added the unwanted constraint or constraints and fix it.
(
"<NSLayoutConstraint:0x2800bbde0 UIView:0x1055e17e0.width == - 16 (active)>"
)
Will attempt to recover by breaking constraint
<NSLayoutConstraint:0x2800bbde0 UIView:0x1055e17e0.width == - 16 (active)>
Make a symbolic breakpoint at UIViewAlertForUnsatisfiableConstraints to catch this in the debugger.
The methods in the UIConstraintBasedLayoutDebugging category on UIView listed in <UIKitCore/UIView.h> may also be helpful.
2020-11-08 13:38:52.843059-0800 ChatApp[2194:311708] [View] First responder warning: '<ChatApp.InputTextView: 0x109023800; baseClass = UITextView; frame = (0 0; 297 30); text = ''; clipsToBounds = YES; tintColor = UIExtendedSRGBColorSpace 0.188235 0.407843 0.8 1; gestureRecognizers = <NSArray: 0x282c791a0>; layer = <CALayer: 0x28226f940>; contentOffset: {0, 0}; contentSize: {150, 31.333333333333332}; adjustedContentInset: {0, 0, 0, 0}>' rejected resignFirstResponder when being removed from hierarchy
Any help is appreciated.
Thanks!
Can't convert the file to swift 5 because it doesn't build. I'm getting around 237Warnings and 1 Error. (see attached files)
Does anyone got a newer version already?
Keep the work up! really cool project, and I am really very very sad that I can't actually add it to my social media app :(
For fo a fix,
Kind regards & Stay Safe
Constantin
please sir make for android same app
I want to allow the user to display incoming messages in different ways (for example, a user might want to show all incoming chat messages in all CAPS). But I'm confused... in what variable is the text stored?
I'm looking in the ATCChatMessage.swift file, and I see three variables which seem to store the message's text: (1) content: String
, (2) messageText: String
, and (3) kind: MessageKind
(which I realize is a MessageKit Type). I don't really see a difference between "content" and "messageText". I guess, to simplify my question, where in the swift code is the chat message text displayed, and from what variable is it fetching from? That way I know which variable I can edit if I want the user to make different adjustments on the text based on predefined settings.
Any help from someone would be greatly appreciated!
Hi, I’d like to contribute to the effort of creating a great Firebase Chat library for iOS written in Swift. There are currently 780 repos on GitHub and I am in a process of writing the 781st one. Which kind of doesn’t make sense.
Would you be interested in joining forces and working together on a common library?
https://github.com/kutakmir/OpenFirebaseChat/
I made an incentive to create a community-driven Firebase Chat library that we all can use and will be better than any of the individual ones that are out there at the moment. We can start by forking one of the existing ones and then keep on improving it together.
Hey,
When I download and run the readily available version of instamobile, it works perfectly, but when I integrate instamobile to a different project, it only loads up this screen:
I can type in the text box but can't send a message, and it also doesn't load up the chat lobby- is this an issue of connecting instamobile to some data? if so how can I do that? I already have my firestore googleplist on the project
many thanks
Help me. Thx
Hello
I am unable to find the group chat code in the codebase.
Please let me know if I am missing something.
Thanks
When I build on Xcode I receive:
'MessageInputBarDelegate' has been renamed to 'InputBarAccessoryViewDelegate'
Upon some research in MessageKit I've found:
So I suppose MessageKit
should be pegged to a version in the Podfile, but I'm unsure what version it was intended for...
I am not sure how it's supposed to work. But when I download the project, run it and send some message, I don't really see the messages. It's completely blank. Do I need to do anything else other than the steps mentioned?
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