Comments (9)
I don't know why this is happening, sorry. And I don't have Windows here.
Try to place breakpoints in Authenticator.register_async()
and login_async
to see where the request is failing. If any request fails, from registration, it might be an issue with the server's setup. If you can register successfully, we'll have to inspect the login.
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run docker-machine ip
on terminal and check what IP is the server running on. It might not be 127.0.01 for windows10
https://github.com/heroiclabs/nakama-godot-demo#setting-up-docker-on-windows-10-home-and-below
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Hello, sorry I had been busy, as "tanjunior" apparently said for windows 10 home and earlier, the docker assigns another ip, of course it can be modified, but I preferred to adapt it to the ip that the docker threw at me, apparently the connection worked and the account was created, however, from there I could not go, when selecting the "Character" and pressing "Login" the "GameWorld.gd" gives me an error as you can see in the screenshot
Do you think it could be an error with the connection to the database?
Again, thank you very much, I am really new to this (networking) but it would help me a lot to learn
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I think you might have accidentally deleted a bracket or something. Do reclone this project as it was updated few days ago.
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Currently this demo does not work.
You receive the "Error code 8: HTTP request failed" error.
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@Torguen how are you running the Nakama server?
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@Torguen how are you running the Nakama server?
I'm not sure about that.
Create an account on the nakama website and verify the email.
I import the project into godot and then run it, enter my email and password and the error occurs.
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@Torguen Did you follow the install instructions? You need to install and run a Nakama server on your machine, locally, and that's what you use to test the game.
See the install steps here: https://github.com/heroiclabs/nakama-godot-demo#testing-the-project
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@Torguen Did you follow the install instructions? You need to install and run a Nakama server on your machine, locally, and that's what you use to test the game.
See the install steps here: https://github.com/heroiclabs/nakama-godot-demo#testing-the-project
Ok, it is not as easy as I thought.
Thanks for the info.
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Related Issues (20)
- Add a PlayerData autoload to store the player's data between scenes. HOT 1
- Rename Connection into Server?
- Changing the character's color ingame freezes the player
- Messages don't appear in the chat
- assert fail HOT 6
- BSOD after enabling Virtualization Mode for Dockers HOT 2
- Character is not creating/accessing HOT 4
- The created character does not come to the character list. HOT 3
- Docker image and nakama HOT 1
- Help me,i need you very much. HOT 2
- Error Code 5: Can't create char [WINDOWS 10 Home] HOT 4
- Please add a google auth or facebook auth example HOT 3
- Please help 😭 HOT 4
- Does not seem to work with nakama 3.0 HOT 3
- Testing nakama godot demo with nakama 3.1.2 HOT 6
- 8-way movement HOT 1
- get_child: Index p_index = -1 is out of bounds (data.children.size() = 0). HOT 1
- Typo in ServerConnection.gd
- Coversion to Godot 4 HOT 4
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