Comments (2)
Thanks for the bug-report and the Pull-request. I'll look into both and let you know when I merge your work.
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Thanks @Liam-Rougoor
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Related Issues (20)
- KeyPressed delay leads to input lag. HOT 1
- No way to obtain X and Y coordinate of neither BoundingBox nor Collider HOT 1
- Switching scene leads to a ConcurrentModification Exception HOT 1
- Implement Named animations HOT 3
- Bug: setAutoCycle animates up to a certain row instead of one single row HOT 16
- Exception message for Sprites used in SpriteMaps doesn't mention the third parameter
- Newtionian Entities sometime disappear on Collision and keypressed HOT 11
- Key-pressed-delay fix leads to a nullpointer HOT 3
- Direction is reset to Direction.Right after speed has been set to 0
- Non-default anchorpoint is not taken into account on the BoundingBoxVisualiser
- Add optional overlay that shows a coördinate-grid
- Expose the total rotation of an Entity
- Enable ScrollableDynamicScene to center on a coordinate HOT 1
- IndexOutOfBoundException on start project HOT 2
- Update String to use JDK21 String templates HOT 1
- Updated Guice dependency when a new version is released
- Improve the tutorial
- Pathfinding in TileMaps to support AI movement
- Hitboxes shift in a composite entity.
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