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flutter-everywhere's Introduction

Flutter Everywhere!

This Flutter projects acts as a boilerplate to create true universal apps from a single codebase.

Currently, the Flutter frameworks supports these platforms:

  • Android
  • iOS
  • Windows
  • macOS
  • GNU+Linux
  • Web (Chrome only)

Getting started

In order to build & deploy apps to specific, just run:

$ flutter build android|ios|windows|macos|linux|web

If want you really want is to test the app, first run flutter devices to check connected devices. Then, you'll have to run:

$ flutter run -d DEVICE

Download & install

First, clone the repository with the 'clone' command, or just download the zip.

$ git clone [email protected]:jesusrp98/flutter-everywhere.git

Then, download either Android Studio or Visual Studio Code, with their respective Flutter editor plugins. For more information about Flutter installation procedure, check the official install guide.

Install dependencies from pubspec.yaml by running flutter packages get from the project root (see using packages documentation for details and how to do this in the editor).

There you go, you can now open & edit the project. Enjoy!

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Contributing

If you want to take the time to make this project better, please read the contributing guides first. Then, you can open an new issue, of a pull request.

License

This project is licensed under the GNU GPL v3 License - see the LICENSE.md file for details.

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