This Flutter projects acts as a boilerplate to create true universal apps from a single codebase.
Currently, the Flutter frameworks supports these platforms:
- Android
- iOS
- Windows
- macOS
- GNU+Linux
- Web (Chrome only)
In order to build & deploy apps to specific, just run:
$ flutter build android|ios|windows|macos|linux|web
If want you really want is to test the app, first run flutter devices
to check connected devices. Then, you'll have to run:
$ flutter run -d DEVICE
First, clone the repository with the 'clone' command, or just download the zip.
$ git clone [email protected]:jesusrp98/flutter-everywhere.git
Then, download either Android Studio or Visual Studio Code, with their respective Flutter editor plugins. For more information about Flutter installation procedure, check the official install guide.
Install dependencies from pubspec.yaml
by running flutter packages get
from the project root (see using packages documentation for details and how to do this in the editor).
There you go, you can now open & edit the project. Enjoy!
- Flutter - Beautiful native apps in record time.
- Android Studio - Tools for building apps on every type of Android device.
- Visual Studio Code - Code editing. Redefined.
If you want to take the time to make this project better, please read the contributing guides first. Then, you can open an new issue, of a pull request.
This project is licensed under the GNU GPL v3 License - see the LICENSE.md file for details.