Comments (1)
Please keep the visuals to a minimum. Every feature that you add, like parallax scrolling background, is extra work for the tutorial.
I want minimal UI and no theme. Flat text is enough for the title screen and game over.
we can use the ones from https://pigdev.itch.io/juans-saga 3rd place in music criterea in the JimJam btw sunglasses
You want the soundtrack to work with the visuals, not pick any and stitch it on the game. You also don't have enough experience with music - the melody and harmony are really off in the video. Let's leave sound out for now. We can always grab a nice CC-licensed loop later.
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Related Issues (20)
- Consider how coin scoring is done HOT 3
- Remove Geometry2D.gd dependency
- Fix Level transition HOT 2
- Sometimes the player "stomps" but the enemy doesn't die HOT 6
- SceneTree.*_scene functions leave the game stuck After pressing the RetryButton, going back to the main menu, or reloading a scene in general, in Godot 3.1, the game gets stuck HOT 4
- Death counts reset when retrying
- IDK if I did this wrong but the game shows an empty screen in TestLevel
- Back to the menu does not work HOT 1
- Play and Quit button bug after returning to Main Menu HOT 2
- EndScreen wont Expand HOT 1
- Not Really a bug... HOT 2
- Sometimes Enemy doesn't die after player bounce HOT 10
- Portal Interrupted by Enemy Collision HOT 1
- MainScreen paused and Score persists on Play Again HOT 1
- MainScreen Menu Not Working HOT 1
- Issue: lose all score when retry level HOT 1
- This bug HOT 1
- Bug if back main menu and click button play HOT 1
- Bug HOT 1
- Godot 4 HOT 5
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