Comments (4)
Let me see that, I think that we aren't unpausing the SceneTree properly.
from godot-beginner-2d-platformer.
I just pushed a small fix, some nodes I had renamed, forgot to update the associated script
from godot-beginner-2d-platformer.
I added a fix to that in aad4117 can you confirm it fixes the bug @NathanLovato ?
from godot-beginner-2d-platformer.
Yes. Please always use git pull --rebase
when working on master before you push anything, it ensures that your new commits end up at the end of the history and prevents it from getting messy.
from godot-beginner-2d-platformer.
Related Issues (20)
- Consider how coin scoring is done HOT 3
- Remove Geometry2D.gd dependency
- Fix Level transition HOT 2
- Sometimes the player "stomps" but the enemy doesn't die HOT 6
- Death counts reset when retrying
- IDK if I did this wrong but the game shows an empty screen in TestLevel
- Back to the menu does not work HOT 1
- Play and Quit button bug after returning to Main Menu HOT 2
- EndScreen wont Expand HOT 1
- Not Really a bug... HOT 2
- Sometimes Enemy doesn't die after player bounce HOT 10
- Portal Interrupted by Enemy Collision HOT 1
- MainScreen paused and Score persists on Play Again HOT 1
- MainScreen Menu Not Working HOT 1
- Issue: lose all score when retry level HOT 1
- This bug HOT 1
- Bug if back main menu and click button play HOT 1
- Bug HOT 1
- Godot 4 HOT 5
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