Git Product home page Git Product logo
The Game Boy Archive photo

gb-archive Goto Github PK

repos: 972.0 gists: 0.0

Name: The Game Boy Archive

Type: Organization

Bio: Digital library of Game Boy related software, hardware and literature. Aimed to mirror and preserve old and fragmented contributions from the last three decade

Twitter: gbdev0

Location: World

Blog: https://gb-archive.github.io/

The Game Boy Archive's Projects

svgameboy-5 icon svgameboy-5

A systemVerilog implementation of Game Boy on DE1-SoC

svgameboy-6 icon svgameboy-6

A systemVerilog implementation of Game Boy on DE1-SoC

svgameboy-7 icon svgameboy-7

A systemVerilog implementation of Game Boy on DE1-SoC

svgameboy-8 icon svgameboy-8

A systemVerilog implementation of Game Boy on DE1-SoC

svgameboy-9 icon svgameboy-9

A systemVerilog implementation of Game Boy on DE1-SoC

tetris icon tetris

:memo: Disassembly of Tetris for Game Boy.

tilemap-studio icon tilemap-studio

A tilemap editor for Game Boy, Color, Advance, and SNES projects. Written in C++ with FLTK.

tilemap-studio-1 icon tilemap-studio-1

A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.

tuff icon tuff

A small 2D Game in Black & White. Featuring old school GameBoy resolution, Metroid style world exploration and PowerUps.

ucity icon ucity

The open-source city-building game for Game Boy Color.

vaporboy icon vaporboy

Gameboy / Gameboy Color Emulator PWA built with Preact. โš›๏ธ Powered by wasmBoy. ๐ŸŽฎThemed with VaporWave. ๐ŸŒด๐Ÿฌ

verilogboy icon verilogboy

A Pi emulating a GameBoy sounds cheap. What about an FPGA?

vtgbte icon vtgbte

A simple GameBoy tile editor written in C using ncurses

vtgbte-1 icon vtgbte-1

A simple GameBoy tile editor written in C using ncurses

wasmboy icon wasmboy

Gameboy / Gameboy Color Emulator written for Web Assembly using AssemblyScript. Shell/Debugger in Preact

weplay icon weplay

Collaborative gameboy emulation powered 100% by JavaScript

wiz icon wiz

A high-level assembly language for writing homebrew on retro console platforms (Game Boy, NES, Atari 2600, and more)

wiz-1 icon wiz-1

A high-level assembly language for writing homebrew software and games on retro console platforms.

wiz-10 icon wiz-10

A high-level assembly language for writing homebrew software and games on retro console platforms.

wiz-11 icon wiz-11

A high-level assembly language for writing homebrew software and games on retro console platforms.

wiz-12 icon wiz-12

A high-level assembly language for writing homebrew software and games on retro console platforms.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.