Comments (3)
Note for all PathPlanner paths. Pathplanner will automatically flip paths from the Blue Alliance side to the Red Alliance side. All pre-computed paths need to be made from the point of view of the Blue Alliance (the left had side of the field). Not sure how, but PathPlanner can be (told? automatically detect? I don't know) if the robot is on the Blue or Red alliance and then use the correct path.
I'm not sure what this means for on the fly path generation.
Start reading this thread here:
https://www.chiefdelphi.com/t/pathplanner-2023-beta/416548/143
from 2023-robot-code.
Path planner has 2 constructors one that has a boolean parameter for useAlliance, the other's by default set useAlliance to true
from 2023-robot-code.
Completed. We can do this for the human player side, wall side, and over the charging station.
from 2023-robot-code.
Related Issues (20)
- In robotContrainer rewrite XboxController to use CommandXboxController and update the button bindings accordingly
- Update to WPILib 2023.2.1 HOT 1
- Create Mechanism2d HOT 4
- Take periodic snapshots w/ PhotonVision
- Install OS and configure PhotonVision on 2 OrangePi HOT 2
- Install Phoenix Pro on 2 Carnivores HOT 1
- override the remaining IO methods for Elevator2023Real
- move stinger extension inches clamping logic to the top level subsystem instead of the IO HOT 1
- finish writing intake commands HOT 1
- create ROBOT_2023_COMPBOT robot type
- better validTarget() method HOT 1
- make vision subsystem with 2 vision io's for left and right cameras HOT 1
- Tune reliable vision range with photonvision HOT 3
- TODO Before We Can Enabling Robot HOT 1
- TODO testing after enabling robot HOT 3
- calibrate vision whilst april tags are on the robot HOT 1
- TODO things to test at practice field
- TODO: things we have left to do
- TODO: practice field 3/11
- TODO: before DCMP
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from 2023-robot-code.