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The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time graphical applications such as games

License: Other

CMake 1.16% HLSL 1.68% C++ 72.76% C 24.35% Shell 0.01% ShaderLab 0.04%
game-engine graphics-engine graphics-programming graphics-3d directx opengl c c-plus-plus c-plus-plus-11 c-plus-plus-14

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TweedeEngine Framework

The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time graphical applications such as games

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