Last night i was using the send to unreal just fine after i had installed it and opened a project in unreal. but today due to my drive running a little low on space i created a new project on a different drive and now when i click on the Pipeline>Send to unreal i saw nothing happen, that's when i saw the error message posted below. The paths are set to default, so they start with /Game as i didn't change anything to those. i just created a project in a different location is all.
i thought it could have been because i opened unreal editor by itself and not through the epic launcher but that also didn't change anything. I have uninstalled and reinstalled the plugin and still the same.
Addon: Send to Unreal
Steps to Reproduce the Problem: Change your location of where your project is stored
Error Log:bpy.ops.object.delete(use_global=False, confirm=False)
Deleted 1 object(s)
bpy.ops.mesh.primitive_torus_add(align='WORLD', location=(0, 0, 0), rotation=(0, 0, 0), major_radius=1, minor_radius=0.25, abso_major_rad=1.25, abso_minor_rad=0.75)
bpy.ops.mesh.primitive_torus_add(align='WORLD', location=(0, 0, 0), rotation=(0, 0, 0), major_radius=0.5, minor_radius=0.25, abso_major_rad=1.25, abso_minor_rad=0.75)
bpy.ops.object.move_to_collection(collection_index=2)
Torus moved to Mesh
bpy.ops.object.select_all(action='DESELECT')
Traceback (most recent call last):
File "C:\Users\scode\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\send2ue\operators.py", line 14, in execute
export.send2ue(properties)
File "C:\Users\scode\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\send2ue\functions\export.py", line 637, in send2ue
unreal.import_asset(assets_data, properties)
File "C:\Users\scode\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\send2ue\functions\unreal.py", line 103, in import_asset
f'unreal.AssetToolsHelpers.get_asset_tools().import_asset_tasks([import_task])',
File "C:\Users\scode\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\send2ue\functions\unreal.py", line 36, in run_unreal_python_commands
run_unreal_python_commands(remote_exec, commands, failed_connection_attempts + 1)
File "C:\Users\scode\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\send2ue\functions\unreal.py", line 36, in run_unreal_python_commands
run_unreal_python_commands(remote_exec, commands, failed_connection_attempts + 1)
File "C:\Users\scode\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\send2ue\functions\unreal.py", line 36, in run_unreal_python_commands
run_unreal_python_commands(remote_exec, commands, failed_connection_attempts + 1)
[Previous line repeated 47 more times]
File "C:\Users\scode\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\send2ue\functions\unreal.py", line 39, in run_unreal_python_commands
export.report_error("Could not find an open Unreal Editor instance!")
AttributeError: module 'send2ue.functions.export' has no attribute 'report_error'
location: :-1
bpy.ops.object.select_all(action='DESELECT')
Traceback (most recent call last):
File "C:\Users\scode\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\send2ue\operators.py", line 14, in execute
export.send2ue(properties)
File "C:\Users\scode\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\send2ue\functions\export.py", line 637, in send2ue
unreal.import_asset(assets_data, properties)
File "C:\Users\scode\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\send2ue\functions\unreal.py", line 103, in import_asset
f'unreal.AssetToolsHelpers.get_asset_tools().import_asset_tasks([import_task])',
File "C:\Users\scode\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\send2ue\functions\unreal.py", line 36, in run_unreal_python_commands
run_unreal_python_commands(remote_exec, commands, failed_connection_attempts + 1)
File "C:\Users\scode\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\send2ue\functions\unreal.py", line 36, in run_unreal_python_commands
run_unreal_python_commands(remote_exec, commands, failed_connection_attempts + 1)
File "C:\Users\scode\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\send2ue\functions\unreal.py", line 36, in run_unreal_python_commands
run_unreal_python_commands(remote_exec, commands, failed_connection_attempts + 1)
[Previous line repeated 47 more times]
File "C:\Users\scode\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\send2ue\functions\unreal.py", line 39, in run_unreal_python_commands
export.report_error("Could not find an open Unreal Editor instance!")
AttributeError: module 'send2ue.functions.export' has no attribute 'report_error'
location: :-1
OS:Windows
Addon Version:** i.e. Send to Unreal 1.3.7
Blender Version:** i.e. Blender 2.83
Unreal Version:** i.e. Unreal 4.25