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gba-niccc's Introduction

GBA-NICCC

Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene.

Scene data provided by st-niccc-2000-html5 port.

Features

  • 60FPS :)

  • It plays the original music thanks to maxmod.

  • Huge ROM size :(

  • An antialiased BW mode can be enabled by pressing A.

  • The CPU is at 60% at most.

  • The renderer could handle more complex scenes easily.

  • I could have added some compression too.

  • It shouldn't work on shitty flash cards.

How to build

butano is required to build this port.

By default it should be placed in /path/to/gba-niccc/../butano, but if you have it in another path you can modify the Makefile of this project.

Type make -j<number_of_cpu_cores> and wait a bit.

How to regenerate the input data

Input data needed by this project is already generated in the data folder.

However, if you want to regenerate it execute the main.py script located in the data_generator folder.

gba-niccc's People

Contributors

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