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dlshinobi avatar dlshinobi commented on July 21, 2024 1

Tested new PR fix and it's working without a problem, thanks.

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K0bin avatar K0bin commented on July 21, 2024

Thanks for the bug report.

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dlshinobi avatar dlshinobi commented on July 21, 2024

Hi, so I tried fix from your "finalfantasy-fix" branch and it didn't fixed anything! 2D elements still broken.

Main menu missing text
ff13-menu

Option menu
ff13-options

In game, pause menu
ff13-save

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K0bin avatar K0bin commented on July 21, 2024

Are you sure you used the correct build? It fixes the issue for me with the apitrace.

It fixes the vertex explosions in-game at least. I cannot reproduce the issue in the menu.

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dlshinobi avatar dlshinobi commented on July 21, 2024

Well, I used artifact from there
https://github.com/doitsujin/dxvk/actions/runs/8381160940

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Blisto91 avatar Blisto91 commented on July 21, 2024

Did you check the hud or logs to make sure it is using that build

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dlshinobi avatar dlshinobi commented on July 21, 2024

Did you check the hud or logs to make sure it is using that build

Yes, I've been using DXVK for years since 0.5.x version or so, I think I know what I'm doing.

This is the proof from "finalfantasy-fix" branch artifact .
Now with DXVK_HUD and MANGOHUD=off.

f13-proof-v3

If I put dxvk 2.3 (stable) back in, everything is alright.

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JohnnYDeveloperAHK avatar JohnnYDeveloperAHK commented on July 21, 2024

If you're using dxvk.config, For me, this same issue has been happening in lots of games with the command dxvk.enableGraphicsPipelineLibrary=true , change it to false and see if that helps, It fixed the bug for me at least, on even older versions.

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K0bin avatar K0bin commented on July 21, 2024

@JohnnYDeveloperAHK If enableGraphicsPipelineLibrary=true causes these issues, your GPU driver is broken. That's not the case on Nvidia version 550 though.

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K0bin avatar K0bin commented on July 21, 2024

The updated PR fixes the remaining issues when trying to play the modded game with DXVK.

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