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jamesford42 avatar jamesford42 commented on August 26, 2024

Actually I have a better question. So, this project looks like it has gotten a fair amount of use, from people with Unity (which i would also be using this for), and thats good, but it is an older project that cannot be upgraded, and is using 2020.3.32f1.

My first attempt of pulling the code from this project into my own (just the .csproj not the unity project) shows that it uses C# 8.0 language version features, so that is an issue. I can change the csproj to 8.0 but i suspect that might break things in the unity editor.

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to11mtm avatar to11mtm commented on August 26, 2024

How well does this project here work as a 'drop in' StringBuilder replacement?

It's pretty close. Some method names are different or you might have to do some things with args but when I tried to do so, the main challenge I ran into was that there was not a built-in ReplaceAt() for single characters (and the normal replace did too many bounds checks). Most other things I ran into were easy enough to refactor though.

Cannot speak to the unity side however.

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github-actions avatar github-actions commented on August 26, 2024

This issue is stale because it has been open 180 days with no activity. Remove stale label or comment or this will be closed in 30 days.

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