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This issue is stale because it has been open 180 days with no activity. Remove stale label or comment or this will be closed in 30 days.
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Related Issues (20)
- ZString not compatible with Unity 2023.2 HOT 1
- Unittest failed HOT 1
- Naming conflict with TextMeshPro and their Extensions
- Feature request: make `Length` writable HOT 2
- Are there any precautions when repeating the passing method? HOT 1
- Still have GC?? HOT 1
- Unity 2021.3.2f1 is getting over 1kb of gc collection from zstring HOT 3
- Should not promote TMP_Text.SetCharArray because it allocates too much HOT 1
- ZString.Join is looklike bad HOT 4
- Any planned support for a Format() that takes a param array? HOT 1
- Workaround for nested ZString.Format calls HOT 1
- Utf8JsonWriter HOT 1
- Joining HashSets does not work, see PR with test HOT 2
- About .NET 7.0 Support
- Mac os 13.4 Test("{0,-20} {1,5:F}", "Adam", decimal 40); HOT 1
- .Append(string) does not work when ZString is created as a readonly class member HOT 1
- v2.5.1 compile error: BitOperations duplicate in System.Runtime HOT 11
- Huge amounts of GC when appending floats HOT 2
- How does this compare to MikePopoloski/StringFormatter? HOT 3
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