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swiftpulse's Issues

Background thread UI violation in iOS 14

Looks like iOS 14 has tightened up what can and can't be done to UIKit values / components from the background. I'm getting an NSInternalInconsistencyException crash when the Init function runs setupAnimationGroup() and setPulseRadius() in the background. Removing the background dispatch (line 39) seems to solve the issue.

Add more layer

Hi, in this pulse i can add more layer?
PulsingHalo have bug then app return from background pulsing gone

Can't get it to work

Tried replicating what you describe in the readme, no pulse appears. Are there some properties you have to set to get it to show? A demo might help.

EDIT: Looks like the default colour is white, which seems like a strange choice.

Failing during initialization

Hello,

I'm trying to add pulse animation to a button. And it give me back the below error.

Libraries/LFTPulseAnimation.swift: 12: 7: fatal error: use of unimplemented initializer 'init(layer:)' for class 'xxxxxx.LFTPulseAnimation'

I'm running it in Swift 1.1 and Xcode 6.2.

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