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behdad avatar behdad commented on July 20, 2024 2

In GLyphy I use actual distance to choose the active edge (arc in my case) and only then use pseudo-distance.

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Chlumsky avatar Chlumsky commented on July 20, 2024

I'm aware of this issue, but it didn't seem too serious to me. Unfortunately, fixing it would be much harder than you think. The distance to pseudodistance function call is where it is for a good reason. Here is a paragraph from my thesis that may in part explain your result.

pdist_problem

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ActuallyaDeviloper avatar ActuallyaDeviloper commented on July 20, 2024

Thanks for the quick response.

That's unfortunate. Do you have at least an idea on how to fix it?
I am still not sure that I understand the situation completely.

My first idea based on your image would be to check wether there is another curve in between the closest point on each segment and the Pixel P. That might not fix all cases though.

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ActuallyaDeviloper avatar ActuallyaDeviloper commented on July 20, 2024

If I understand correctly, this is exactly what Msdfgen does currently. Unfortunately it produces these discontinuities because the pseudo distance differs from the normal distance right next to it.

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Chlumsky avatar Chlumsky commented on July 20, 2024

I know this is a three years old issue, but I recently revisited this project, and managed to solve this problem in the process. Please try the new version 1.6.

Here is a more extreme test case that demonstrates the problem: monster.zip

And here is the difference in generated pseudo-distance field between the old and new version:

image

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