Set of nodes to use Kinect2 in VL.
Try it with vvvv, the visual live-programming environment for .NET
Download: http://visualprogramming.net
In order to use this library with VL you have to install the nuget that is available via nuget.org. For information on how to use nugets with VL, see Managing Nugets in the VL documentation. As described there you go to the commandline and then type:
nuget install VL.Devices.Kinect2
Once the VL.Devices.Kinect2 nuget is installed and referenced in your VL document you'll see the category "Kinect2" under "Devices" in the nodebrowser.
Demos are available via the Help Browser!
If you want to contribute to this repository, clone it into a directory like:
X:\vl-libs\VL.Devices.Kinect2
Open
X:\vl-libs\VL.Devices.Kinect2\src\VL.Devices.Kinect2
in VisualStudio and build it. This is necessary for a few things that cannot yet be expressed in vl directly, like inheritance.
If you are facing an error regarding VL.Core package you must add a nuget package source to Visual Studio which points to this repo:
In the vl document where you want to have access to the Kinect2 nodeset, add a dependency to:
X:\vl-libs\VL.Devices.Kinect2\VL.Devices.Kinect2.vl
The available Kinect2 nodes should appear in the nodebrowser under Devices->Kinect2.
This wrapper is depending on one thirdparty nuget: Microsoft.Kinect. If you need to install this dependency manually go to your vvvv's
\lib\packs (now in Documents\vvvv\gamma-preview)
on a commandline and run
nuget.exe install Microsoft.Kinect