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chiwa737's Projects

akvj icon akvj

Demo project for Akvfx (Azure Kinect plugin for Unity)

angrybots_ecs icon angrybots_ecs

The DOTS project used for the presentation Converting Your Game to DOTS

barbershop icon barbershop

Barbershop: GAN-based Image Compositing using Segmentation Masks (SIGGRAPH Asia 2021)

chengxiangguzhen icon chengxiangguzhen

An example that shows how to pass data from a skinned mesh renderer to a visual effect graph.

com.unity.entities icon com.unity.entities

[Mirrored from UPM, without any changes. Maintained by Needle. Not affiliated with Unity Technologies.] πŸ“¦ The Entities package provides a modern Entity Component System (ECS) implementation with a basic set of systems and components made for Unity.

cppcoreguidelines icon cppcoreguidelines

The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

df-serde-xml icon df-serde-xml

xml-rs based deserializer for Serde (compatible with 1.0+)

dkvfx icon dkvfx

An example that shows how to use recorded Depthkit footage with Unity VFX Graph

gpumonex icon gpumonex

An open source GPU monitoring tool written in C++ and C#. Not meant as a replacement for Fraps but designed to be used by developers and enthusiasts alike!

kinectdressingroom icon kinectdressingroom

A virtual dressing room in Unity using the Kinect sensor, an adaptable body mesh and full clothing simulation.

kinectv2-avateer-jointorientations icon kinectv2-avateer-jointorientations

C++ / DirectX sample showing usage of joint orientations included in the body data returned by Kinect v2 sensor SDK. Code supporting blog post https://peted.azurewebsites.net/avateering-with-kinect-v2-joint-orientations/

kvantspray icon kvantspray

Object instancing/particle animation system for Unity

kvantwall icon kvantwall

GPU accelerated object array animator for Unity

mpc-hc icon mpc-hc

MPC-HC's main repository. For support use our Trac: https://trac.mpc-hc.org/

nncam icon nncam

Virtual background with Unity Barracuda

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