*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Version '2019.4.28f1 (1381962e9d08)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
Build fingerprint: 'oculus/vr_monterey/monterey:10/QQ3A.200805.001/47421700667500000:user/release-keys'
Revision: '0'
ABI: 'arm64'
Timestamp: 2022-10-09 23:47:42+0200
pid: 15950, tid: 15988, name: UnityMain >>> com.beatgames.beatsaber <<<
uid: 10105
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x1
Cause: null pointer dereference
x0 0000000000000001 x1 0000006fd0fc8de8 x2 0000006fe5b0ce2f x3 0000000000000009
x4 0000006fd0fc8db8 x5 0000006fd0fc8db8 x6 64411f736d67ff71 x7 7f7f7f7f7f7f7f7f
x8 0000006fd21f6164 x9 828b48151c12adc5 x10 0000000000000001 x11 0000000000000000
x12 0000006fd06b7000 x13 0000000000000008 x14 fffffffffc000000 x15 ffffffffffffc000
x16 0000006fede353e0 x17 0000006ff2f2f35c x18 00000001a8000410 x19 0000000000000001
x20 0000006fd0fc8d08 x21 0000006fd0fc8db8 x22 0000000000000009 x23 0000006fe5b0ce2f
x24 0000006fd0fc8d40 x25 0000006fd0fcc018 x26 0000006fd0fcc018 x27 0000006e2f74cb80
x28 0000006e2f74cae0 x29 0000006fd0fc8bb0
sp 0000006fd0fc8bb0 lr 0000006fe7898830 pc 0000006fd22287e0
backtrace:
#00 pc 00000000012587e0 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libil2cpp.so (il2cpp::vm::Object::GetClass(Il2CppObject* param_1)+0) (BuildId: fe7a0bfadd559e40628dd7ca29b8558a97f4f022)
#01 pc 000000000954c82c /data/data/com.beatgames.beatsaber/files/libcodegen.so (Il2CppClass* il2cpp_utils::ExtractClass<TMPro::TMP_Text*&>(TMPro::TMP_Text*&&&)+64) (BuildId: 9c00be916a46b307eb763ef5b029058dd95c28bf)
#02 pc 000000000954ca7c /data/data/com.beatgames.beatsaber/files/libcodegen.so (il2cpp_utils::FindMethodInfo::FindMethodInfo<TMPro::TMP_Text*&, std::__ndk1::vector<Il2CppType const*, std::__ndk1::allocator<Il2CppType const*> >&>(TMPro::TMP_Text*&&&, std::__ndk1::basic_string_view<char, std::__ndk1::char_traits<char> >, std::__ndk1::vector<Il2CppType const*, std::__ndk1::allocator<Il2CppType const*> >&&&)+88) (BuildId: 9c00be916a46b307eb763ef5b029058dd95c28bf)
#03 pc 000000000954c928 /data/data/com.beatgames.beatsaber/files/libcodegen.so (il2cpp_utils::FindMethodInfo::FindMethodInfo<TMPro::TMP_Text*&, Il2CppClass*, std::__ndk1::vector<Il2CppType const*, std::__ndk1::allocator<Il2CppType const*> >&>(TMPro::TMP_Text*&&&, std::__ndk1::basic_string_view<char, std::__ndk1::char_traits<char> >, std::__ndk1::vector<Il2CppClass*, std::__ndk1::allocator<Il2CppClass*> >, std::__ndk1::vector<Il2CppType const*, std::__ndk1::allocator<Il2CppType const*> >&&&)+48) (BuildId: 9c00be916a46b307eb763ef5b029058dd95c28bf)
#04 pc 00000000094d6544 /data/data/com.beatgames.beatsaber/files/libcodegen.so (MethodInfo const* il2cpp_utils::FindMethod<TMPro::TMP_Text*, char const (&) [10], std::__ndk1::vector<Il2CppClass*, std::__ndk1::allocator<Il2CppClass*> >, std::__ndk1::vector<Il2CppType const*, std::__ndk1::allocator<Il2CppType const*> > >(TMPro::TMP_Text*&&, char const (&&&) [10], std::__ndk1::vector<Il2CppClass*, std::__ndk1::allocator<Il2CppClass*> >&&, std::__ndk1::vector<Il2CppType const*, std::__ndk1::allocator<Il2CppType const*> >&&)+164) (BuildId: 9c00be916a46b307eb763ef5b029058dd95c28bf)
#05 pc 0000000009504398 /data/data/com.beatgames.beatsaber/files/libcodegen.so (TMPro::TMP_Text::get_color()+92) (BuildId: 9c00be916a46b307eb763ef5b029058dd95c28bf)
#06 pc 0000000000485fcc /data/data/com.beatgames.beatsaber/files/libchroma.so (BuildId: 8699000006d204ef71c832cda31c018b45188368)
#07 pc 0000000000482280 /data/data/com.beatgames.beatsaber/files/libchroma.so (BuildId: 8699000006d204ef71c832cda31c018b45188368)
#08 pc 000000000047f56c /data/data/com.beatgames.beatsaber/files/libchroma.so (Chroma::ModifierViewController::DidActivate(bool)+320) (BuildId: 8699000006d204ef71c832cda31c018b45188368)
#09 pc 0000000000477978 /data/data/com.beatgames.beatsaber/files/libchroma.so (void* custom_types::invoker_creator<void (Chroma::ModifierViewController::*)(bool)>::instance_invoke<0ul>(void (*)(Chroma::ModifierViewController*, bool), Chroma::ModifierViewController*, void**, std::__ndk1::integer_sequence<unsigned long, 0ul>)+36) (BuildId: 8699000006d204ef71c832cda31c018b45188368)
#10 pc 000000000125a91c /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libil2cpp.so (il2cpp::vm::Runtime::Invoke(MethodInfo* param_1, void* param_2, void** param_3, Il2CppException** param_4)+108) (BuildId: fe7a0bfadd559e40628dd7ca29b8558a97f4f022)
#11 pc 0000000000205e38 /data/data/com.beatgames.beatsaber/files/libquestui.so (std::__ndk1::optional<Il2CppObject*> il2cpp_utils::RunMethod<Il2CppObject*, true, UnityEngine::Component*&, bool>(UnityEngine::Component*&&&, MethodInfo const*, bool&&)+228) (BuildId: 01d0368ee3f2240a7a8362927a9a3554a700c345)
#12 pc 0000000000205cdc /data/data/com.beatgames.beatsaber/files/libquestui.so (QuestUI::GameplaySetupMenuTabs::GameplaySetupMenu::Activate()+132) (BuildId: 01d0368ee3f2240a7a8362927a9a3554a700c345)
#13 pc 000000000020e98c /data/data/com.beatgames.beatsaber/files/libquestui.so (Hooking::HookCatchWrapper<&(Hook_GameplaySetupViewController_DidActivate::hook_GameplaySetupViewController_DidActivate(GlobalNamespace::GameplaySetupViewController*, bool, bool, bool)), void (*)(GlobalNamespace::GameplaySetupViewController*, bool, bool, bool)>::wrapper(GlobalNamespace::GameplaySetupViewController*, bool, bool, bool)+68) (BuildId: 01d0368ee3f2240a7a8362927a9a3554a700c345)
#14 pc 0000000002a48dd4 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libil2cpp.so (ViewController___Activate(ViewController* this, bool addedToHierarchy, bool screenSystemEnabling, MethodInfo* method)+136) (BuildId: fe7a0bfadd559e40628dd7ca29b8558a97f4f022)
#15 pc 00000000016c8178 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libil2cpp.so (bool Screen_TransitionCoroutine_d_5_MoveNext(Screen_TransitionCoroutine_d_5* this, MethodInfo* method)+300) (BuildId: fe7a0bfadd559e40628dd7ca29b8558a97f4f022)
#16 pc 0000000002120cc4 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libil2cpp.so (SetupCoroutine_InvokeMoveNext(IEnumerator* enumerator, void* returnValueAddress, MethodInfo* method)+200) (BuildId: fe7a0bfadd559e40628dd7ca29b8558a97f4f022)
#17 pc 0000000001128b80 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libil2cpp.so (void* RuntimeInvoker_FalseVoid_Object_IntPtr(Il2CppMethodPointer pointer, MethodInfo* methodMetadata, void* obj, void** args)+28) (BuildId: fe7a0bfadd559e40628dd7ca29b8558a97f4f022)
#18 pc 000000000125a91c /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libil2cpp.so (il2cpp::vm::Runtime::Invoke(MethodInfo* param_1, void* param_2, void** param_3, Il2CppException** param_4)+108) (BuildId: fe7a0bfadd559e40628dd7ca29b8558a97f4f022)
#19 pc 00000000005d0a10 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libunity.so (scripting_method_invoke(ScriptingMethodPtr param_1, ScriptingObjectPtr param_2, ScriptingArguments* param_3, ScriptingExceptionPtr* param_4, bool param_5)+164) (BuildId: 7f44ab8514291a0995548f41d0f2ac45c93a157d)
#20 pc 00000000005ddf60 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libunity.so (Invoke(ScriptingInvocation* this, ScriptingExceptionPtr* param_1, bool param_2)+128) (BuildId: 7f44ab8514291a0995548f41d0f2ac45c93a157d)
#21 pc 00000000005e5a38 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libunity.so (InvokeMoveNext(Coroutine* this, ScriptingExceptionPtr* param_1)+152) (BuildId: 7f44ab8514291a0995548f41d0f2ac45c93a157d)
#22 pc 00000000005e562c /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libunity.so (Run(Coroutine* this, bool* param_1)+44) (BuildId: 7f44ab8514291a0995548f41d0f2ac45c93a157d)
#23 pc 00000000005e7644 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libunity.so (TryCreateAndRunCoroutine(MonoBehaviour* this, ScriptingObjectPtr param_1, ScriptingMethodPtr param_2, Coroutine** param_3)+288) (BuildId: 7f44ab8514291a0995548f41d0f2ac45c93a157d)
#24 pc 00000000005e7a08 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libunity.so (StartCoroutineManaged2(MonoBehaviour* this, ScriptingObjectPtr param_1)+68) (BuildId: 7f44ab8514291a0995548f41d0f2ac45c93a157d)
#25 pc 00000000006b7fd8 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libunity.so (MonoBehaviour_CUSTOM_StartCoroutineManaged2(ScriptingBackendNativeObjectPtrOpaque* param_1, ScriptingBackendNativeObjectPtrOpaque* param_2)+192) (BuildId: 7f44ab8514291a0995548f41d0f2ac45c93a157d)
#26 pc 0000000001704d64 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libil2cpp.so (FlowCoordinator_PresentFlowCoordinator(FlowCoordinator* this, FlowCoordinator* flowCoordinator, Action* finishedCallback, ViewController_AnimationDirection__Enum animationDirection, bool immediately, bool replaceTopViewController, MethodInfo* method)+404) (BuildId: fe7a0bfadd559e40628dd7ca29b8558a97f4f022)
#27 pc 00000000022fb0e8 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libil2cpp.so (Action_2_Object_Int32Enum__Invoke(Action_2_Object_Int32Enum_* this, Object* arg1, Int32Enum__Enum arg2, MethodInfo* method)+632) (BuildId: fe7a0bfadd559e40628dd7ca29b8558a97f4f022)
#28 pc 0000000001549050 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libil2cpp.so (MainMenuViewController_HandleMenuButton(MainMenuViewController* this, MainMenuViewController_MenuButton__Enum menuButton, MethodInfo* method)+364) (BuildId: fe7a0bfadd559e40628dd7ca29b8558a97f4f022)
#29 pc 0000000001f71cbc /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libil2cpp.so (Action_Invoke(Action* this, MethodInfo* method)+484) (BuildId: fe7a0bfadd559e40628dd7ca29b8558a97f4f022)
#30 pc 0000000001f90d88 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libil2cpp.so (UnityAction_Invoke(UnityAction* this, MethodInfo* method)+484) (BuildId: fe7a0bfadd559e40628dd7ca29b8558a97f4f022)
#31 pc 0000000001f9d8d0 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libil2cpp.so (UnityEvent_Invoke(UnityEvent* this, MethodInfo* method)+344) (BuildId: fe7a0bfadd559e40628dd7ca29b8558a97f4f022)
#32 pc 0000000001f3e55c /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libil2cpp.so (ExecuteEvents_EventFunction_1_System_Object__Invoke(ExecuteEvents_EventFunction_1_System_Object_* this, Object* handler, BaseEventData* eventData, MethodInfo* method)+952) (BuildId: fe7a0bfadd559e40628dd7ca29b8558a97f4f022)
#33 pc 0000000001528500 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libil2cpp.so (bool ExecuteEvents_Execute_31(GameObject* target, BaseEventData* eventData, ExecuteEvents_EventFunction_1_IUpdateSelectedHandler_* functor, MethodInfo* method)+776) (BuildId: fe7a0bfadd559e40628dd7ca29b8558a97f4f022)
#34 pc 0000000002a6d364 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libil2cpp.so (VRInputModule_ProcessMousePress(VRInputModule* this, MouseButtonEventData* data, MethodInfo* method)+1396) (BuildId: fe7a0bfadd559e40628dd7ca29b8558a97f4f022)
#35 pc 0000000002a6cc90 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libil2cpp.so (VRInputModule_Process(VRInputModule* this, MethodInfo* method)+120) (BuildId: fe7a0bfadd559e40628dd7ca29b8558a97f4f022)
#36 pc 0000000001115c54 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libil2cpp.so (void* RuntimeInvoker_TrueVoid_(Il2CppMethodPointer pointer, MethodInfo* methodMetadata, void* obj, void** args)+16) (BuildId: fe7a0bfadd559e40628dd7ca29b8558a97f4f022)
#37 pc 000000000125a91c /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libil2cpp.so (il2cpp::vm::Runtime::Invoke(MethodInfo* param_1, void* param_2, void** param_3, Il2CppException** param_4)+108) (BuildId: fe7a0bfadd559e40628dd7ca29b8558a97f4f022)
#38 pc 00000000005d0a10 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libunity.so (scripting_method_invoke(ScriptingMethodPtr param_1, ScriptingObjectPtr param_2, ScriptingArguments* param_3, ScriptingExceptionPtr* param_4, bool param_5)+164) (BuildId: 7f44ab8514291a0995548f41d0f2ac45c93a157d)
#39 pc 00000000005ddf60 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libunity.so (Invoke(ScriptingInvocation* this, ScriptingExceptionPtr* param_1, bool param_2)+128) (BuildId: 7f44ab8514291a0995548f41d0f2ac45c93a157d)
#40 pc 00000000005e73dc /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libunity.so (CallUpdateMethod(MonoBehaviour* this, int param_1)+292) (BuildId: 7f44ab8514291a0995548f41d0f2ac45c93a157d)
#41 pc 00000000004378b0 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libunity.so (CommonUpdate<BehaviourManager>(BaseBehaviourManager* this)+204) (BuildId: 7f44ab8514291a0995548f41d0f2ac45c93a157d)
#42 pc 000000000050be04 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libunity.so (ExecutePlayerLoop(NativePlayerLoopSystem* param_1)+80) (BuildId: 7f44ab8514291a0995548f41d0f2ac45c93a157d)
#43 pc 000000000050be38 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libunity.so (ExecutePlayerLoop(NativePlayerLoopSystem* param_1)+132) (BuildId: 7f44ab8514291a0995548f41d0f2ac45c93a157d)
#44 pc 000000000050c07c /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libunity.so (PlayerLoop(void)+344) (BuildId: 7f44ab8514291a0995548f41d0f2ac45c93a157d)
#45 pc 0000000000647eb4 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libunity.so (UnityPlayerLoop(void)+704) (BuildId: 7f44ab8514291a0995548f41d0f2ac45c93a157d)
#46 pc 000000000065bc24 /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/lib/arm64/libunity.so (nativeRender(_JNIEnv* param_1, _jobject* param_2)+72) (BuildId: 7f44ab8514291a0995548f41d0f2ac45c93a157d)
#47 pc 000000000000bf5c /data/app/com.beatgames.beatsaber-6NCPcJudZK4ZCvPCOI4n9w==/oat/arm64/base.odex