Comments (2)
From what I know of raylib if you don't draw on a part of the screen in any draw cycle it leaves visible what was present in the last, so since you're not drawing the map in this screenshot it's showing the last screen from the main menu, it's not redrawing it it's just stale data. The GameScreen doesn't draw a background image
from civ2-clone.
ok, that makes sense
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Related Issues (20)
- Feature Request: use Bilinear/Bicubic interpolation scaling on zooming HOT 10
- Unit Actions HOT 4
- What civ can see vs what is there HOT 2
- Game type parameter for TOT
- Improvements in MPG vs TOT HOT 8
- RaylibUI.Mac does not exist HOT 2
- Adjust Menus for TOT HOT 1
- Menu styling HOT 2
- Update dialog tiles when loading game/scenario HOT 3
- Update status panel HOT 3
- Draw city size box
- Saving game HOT 5
- Game crashes when dead civ is chosen for next turn
- Don't update the map every time unit moves HOT 2
- Fastrandom bug? HOT 6
- Missing references - Broken code HOT 1
- Some issues with BitmapStorage
- Drawing with different zoom levels
- Search paths don't have the local sav/scn folder HOT 1
- Raylib-cs and .net8 HOT 2
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