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urp-animatedgrass's Issues

collision detection

collision detection didnt work in example scene in unity 2020.2.6f1
i using HDRP i replaced materials so they work with HDRP
i didnt test it with URP maybe its only a problem for HDRP
grass are animated only thing not working is they dont react to collision
it Got Fixed when i changed the Position Graph in Object Push Grass and changed it Space attribute to Absolute World
i dont know what im doing im beginner in shader graph it is a proper fix?
it dont work in my own scene XD if i make a prefab from the sphere in example scene it works but when i crated a sphere and add that player pos script it didnt work i checked both of them had collider and script any other thing it need to work for collision? idk why it wont work
image

HDRP version

Hi, How would I change the masternode for this to work in HDRP? Sorry complete novice when it comes to ShaderGraph

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