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Automatically exported from code.google.com/p/unity3d-tuio
Very little documentation on this, but I managed to cook something up that
works.
I still can't figure out how to create GUI elements with touch support. Is it
even possible?
Original issue reported on code.google.com by [email protected]
on 2 Jul 2013 at 9:17
What steps will reproduce the problem?
1. Switch the build platform to Web Player
2. Open Spawner scene
3. Run it together with TuioPad on iPad
What is the expected output? What do you see instead?
I assumed it should work just as how it works on PC standalone platform. But as
soon as I switched to webplayer platform, nothing respond to touch
What version of the product are you using? On what operating system?
OS X 10.8.5
Unity 4.1.5f1
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 1 Oct 2013 at 9:01
Everything works brilliantly when run from within Unity. However when I build
the project I get no touch interactions (same with supplied examples). Are
there specific build settings I need?
Original issue reported on code.google.com by [email protected]
on 19 Sep 2013 at 10:45
It seems that the layout of the memory structure Tuio.Native.Touch does not
match UnityEngine.Touch.
This causes touch data to come through as essentially garbage when marshalling
the Tuio.Native.Touch as a UnityEngine.Touch.
Interestingly, when I tried to fix the layout myself the results still came
through as broken on Mavericks so my current workaround is to just use
Tuio.Native.Touch directly.
Using Unity 4.3.1 and unity3d-tuio from the repo as of 2nd Jan 2014.
Original issue reported on code.google.com by [email protected]
on 3 Jan 2014 at 12:27
What steps will reproduce the problem?
Play the demo scene and left a finger stationary
After 1s, this finger disappear
Unity 3.4.2 Mac OS X 10.6.8
I made a little class to add tuio cursor with unity Input syntax.
If you want to add it to your project, you're welcome :)
David
Original issue reported on code.google.com by [email protected]
on 2 Jan 2012 at 3:30
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