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unity3d-tuio's Issues

No touches once project is built

Everything works brilliantly when run from within Unity. However when I build 
the project I get no touch interactions (same with supplied examples). Are 
there specific build settings I need?

Original issue reported on code.google.com by [email protected] on 19 Sep 2013 at 10:45

not working in web player

What steps will reproduce the problem?
1. Switch the build platform to Web Player
2. Open Spawner scene
3. Run it together with TuioPad on iPad

What is the expected output? What do you see instead?
I assumed it should work just as how it works on PC standalone platform. But as 
soon as I switched to webplayer platform, nothing respond to touch

What version of the product are you using? On what operating system?
OS X 10.8.5 
Unity 4.1.5f1

Please provide any additional information below.

Original issue reported on code.google.com by [email protected] on 1 Oct 2013 at 9:01

GUI elements with touch support

Very little documentation on this, but I managed to cook something up that 
works.

I still can't figure out how to create GUI elements with touch support. Is it 
even possible?


Original issue reported on code.google.com by [email protected] on 2 Jul 2013 at 9:17

Incorrect memory layout when marshalling Tuio.Native.Touch to UnityEngine.Touch

It seems that the layout of the memory structure Tuio.Native.Touch does not 
match UnityEngine.Touch.

This causes touch data to come through as essentially garbage when marshalling 
the Tuio.Native.Touch as a UnityEngine.Touch.

Interestingly, when I tried to fix the layout myself the results still came 
through as broken on Mavericks so my current workaround is to just use 
Tuio.Native.Touch directly.

Using Unity 4.3.1 and unity3d-tuio from the repo as of 2nd Jan 2014.

Original issue reported on code.google.com by [email protected] on 3 Jan 2014 at 12:27

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