aimoonchen Goto Github PK
Name: simon chen
Type: User
Company: www.ejoy.com
Location: guangzhou
Blog: www.kfengine.com
Name: simon chen
Type: User
Company: www.ejoy.com
Location: guangzhou
Blog: www.kfengine.com
A 2D Graphics Engine for Mobile Game
Embree ray tracing kernels repository.
Emscripten: An LLVM-to-Web Compiler
A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
A C++14 Entity Component System
EntityX - A fast, type-safe C++ Entity-Component system
Gaming meets modern C++ - a fast and reliable entity-component system (ECS) and much more
Simple implementation showing how to load the ETC2 texture compression format
Copy of Morten S. Mikkelsen tangent space code
A flexible UI framework for Cocos2d-x
Fast C++ Noise Library
Fatal is a library for fast prototyping software in modern C++. It provides facilities to enhance the expressive power of C++. The library is heavily based on template meta-programming, while keeping the complexity under-the-hood.
A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
FBXExporter
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL
An implementation of C++17 std::filesystem for C++11 /C++14/C++17 on Windows, macOS, Linux and FreeBSD.
Memory Efficient Serialization Library
Flax Engine – multi-platform 3D game engine
The Fast Lexical Analyzer - scanner generator for lexing in C and C++
Small, safe and fast formatting library
An open-source C++ library developed and used at Facebook.
Source code repository of the FreeOrion project.
A cross-platform file change monitor with multiple backends: Apple OS X File System Events, *BSD kqueue, Solaris/Illumos File Events Notification, Linux inotify, Microsoft Windows and a stat()-based backend.
Ultimate Solidity, Blockchain, and Smart Contract - Beginner to Expert Full Course | Python Edition
Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch
A Curated List of Game Network Programming Resources
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. Encryption.
Open-source, cross-platform, C++ game framework/engine for creating 2D/3D mobile and desktop games.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.