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rustmapeditor's Issues

[BUG] when you save the map the IO connections are lost

After editing a map and saving it, the IO connections of the custom monuments are lost.
Test in the master and beta branch with windows 10 and Unity 2021.1.16f1.
Thank you very much for the work it is a great project.

can't open the project

Hi, I can't open the project, errors displayed in safe mode

Script updater for Library\Bee\artifacts\1900b0aE.dag\Assembly-CSharp.dll failed to produce updates.txt file
Assets\MapEditor\Managers\TerrainManager.cs(470,151): error CS0117: 'TerrainPaintUtility' does not contain a definition for 'BuiltinPaintMaterialPasses'

[REQUEST]

Request Feature
A clear description of the feature you would like to be implemented.

Additional information
Add any other context or screenshots about the feature request here.

[BUG] Object reference not set to an instance of an object

Describe the bug
Latest version just spams "Object reference not set to an instance of an object" in console.

To Reproduce
2021.1.15f1

Desktop (copy and paste the Editor Info from the main menu below):

  • OS: Win10
  • Unity Version 2021.1.15f1
  • Editor Version Release v0.1.9

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