- GUISkin files will not work correctly when downloaded from Github. Extract them from the unity package.
Discuss here: http://forum.unity3d.com/threads/135982-Animator-The-Ultimate-Timeline-Cutscene-Editor-for-Unity
Timeline Editor for Unity
Discuss here: http://forum.unity3d.com/threads/135982-Animator-The-Ultimate-Timeline-Cutscene-Editor-for-Unity
I added notes to the Asset Store page as well…
EDIT: Unity editor > 4.2.0 Notes
AMTake.cs -Add...at line 67
bool isInContextSelection = false;
if(contextSelectionTracks!=null) {
isInContextSelection = contextSelectionTracks.Contains(index);
if(!isShiftDown && !isControlDown) {
if(selectedTrack != index) {
selectedTrack = index;
if(!isInContextSelection) {
// clear context selection
contextSelection = new List();
contextSelectionTracks = new List();
}
}
if(index > -1) selectGroup(getTrackGroup(index),false,false,true);
}
} else contextSelectionTracks = new List();
AMTimeline.cs
Add a null check to line 377
if(undoCallback!=null)
undoCallback.SetValue(null, (EditorApplication.CallbackFunction)OnUndoRedo);
also line 1947 else if needs...
} else if (aData.getCurrentTake().contextSelection!=null) if(aData.getCurrentTake().contextSelection.Count > 0 && //etc...
Then go to Window > Animator Timeline > Add The Component > Click to Add a New Track, choose Translation. Errors are all gone. Basically the errors come from error checking in Unity 4.3+ on first run. Once you start making the changes above you will notice after the first change is made things will start working. All changes above are needed to get rid of all first run errors.
The rotation tracker would randomly rotate with wrong direction....
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