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zrx_armour's Introduction

Hi ๐Ÿ‘‹, I'm zRxnx

A learning FiveM scripter

zrxnx

  • ๐Ÿ”ญ Iโ€™m currently working on several scripts

  • ๐ŸŒฑ Iโ€™m currently learning C & HTML

  • ๐Ÿ‘จโ€๐Ÿ’ป All of my projects are available at zRxnx

  • ๐Ÿ“ My documentation site Docs

  • ๐Ÿ’ฐ Donation site 24fire

Connect with me:

rene5547 mcN25FJ33K

Languages and Tools:

c docker html5 linux mariadb mysql sqlite

ย zrxnx

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zrx_armour's Issues

Feature

This is not a issue but rather a feature you could add, that would make more realistic, if the player armour is = 100 ( full armour ) instead of using another vest, remove the one it have and setup player with armour = 0 and return the vest to inventory. If the armour is less then 100 then use another armour. Or maybe a command to check if player armour is = 100 and return the item to inventory.
What you think @zRxnx ?

Exploit

If we spam the use of vest it get triggered the Config.PunishPlayer(source, 'Tried to trigger "zrx_armour:server:useArmour"') , it needs a better aproach this part like adding a Citizen.Wait(250) when using vest maybe?

female drawable

If you set the female drawable it doesn't work, he takes the male ones if you have cutom clothes

Vest off and on

The ability to take the vest off and put it back on via the personnel menu, so you don't always have to shoot the vest down so it doesn't show.

Load vest entering server

When player joins its not loading the vest altough on database its properly saved the player have vest.

Wrong Vest Id's will be displayed

When players Log off and come back they have another vest then setup in config on there models. Would be cool if you can check this. <3

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