Comments (11)
I think I can recreate the bug; but only intermittently.... If you use the camera and capture a photo every executes as it should. But, sometimes (not always) choosing an image from the on-device photo library will result in the image not "developing" on screen even though it will still be processed and saved into the library on-device. I am not sure; but it seems like the "developing" failure occurs with lighter images--that could be my imagination, though.
from mp-shake-it-photo.
Note to self: it appears to be a race condition. It's hard to reproduce. Choose an image from the image picker to "develop" and, BEFORE the animation completes, quickly choose the newly created, resulting image from the image picker to re-develop as quickly as possible . If you wait for the second development process you may see the empty frame.
Best guess: this is probably related to multithreading and a background process. More later.
NOTE TO CONTRIBUTORS: Please let me know if I'm too chatty in these comments. I can record my troubleshooting train-of-thought elsewhere if this is too verbose.
from mp-shake-it-photo.
from mp-shake-it-photo.
I'll keep an eye out for this one.
from mp-shake-it-photo.
@zspencer we don't have any information about the iOS version or device from this user, do we?
from mp-shake-it-photo.
No, but I would hope that we could learn how to instrument the applications such that when error reports come in we can trace them back somehow. Right now, we have a Sentry account and a Firebase account; but I am not familiar enough with the iOS EcoSystem to know how it all plays together. Perhaps check with @user512 about what he's seen?
from mp-shake-it-photo.
Nope! This is perfect! Keep the notes flowin'!
from mp-shake-it-photo.
New Report:
1.some photos gets all black results as the screenshots(itβs ok in the album)
https://groups.google.com/a/zinc.coop/g/momentpark/c/XYafyTpka-w/m/7P27oigLDgAJ
from mp-shake-it-photo.
No worries and no rush, we move at the speed we can safely move at.
from mp-shake-it-photo.
Hi, I sent in the original comment. I still get the error in this latest update (version 3.5.0).
I currently run the app on an iPhone 13 pro with iOS 16.4.1(a).
Note that I never use the camera within the app. I only ever import from my camera roll. The app usually works fine for several photos and then when the black "developed" image appears, it stays that way until I swipe the app away.
from mp-shake-it-photo.
Hey @ErnieBarreto thanks, that is useful! We'll keep trying to isolate and fix it!
from mp-shake-it-photo.
Related Issues (20)
- Photographer may see what will be cropped when taking a photograph with ShakeIt Photo HOT 6
- Photographer may pay MomentPlus Dues from ShakeItPhoto
- Ensure ShakeItPhoto runs on iOS 14 HOT 1
- Provide links to the Shake It Photo support channels,source code, and bug tracker within the app
- Change the minimum iOS Version to iOS 10 or 11 HOT 3
- Photographer Grants Permissions after Upgrading iOS versions HOT 1
- Multiple Photo Processing HOT 2
- Persist Flash Setting Between Shots HOT 2
- Make it easier to "Swipe up" from the app on smaller screens HOT 4
- Develop an Android Edition HOT 2
- Photographer may take photos with reduced compression artifacts HOT 1
- Support iOS 14
- "Share" function may not work on modern iOS devices HOT 3
- Update phrasing to be compatible with Polaroids preference regarding "Polaroid frame photos" instead of "Polaroid photos" HOT 4
- Strange hazy dark "shade" overlay partially covers displayed image when the toolbar is visible HOT 1
- iPhone 12 pro not able to tap bottom bar button HOT 3
- Expose ShakeItPhoto's filter for use in Lightroom HOT 1
- Photographer may Opt-out of immediately launching the Camera
- Image Cropping is not Centered, Sometimes leaving a Black Bar HOT 12
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