zillemarco / cpppluggen Goto Github PK
View Code? Open in Web Editor NEWCreated CppPlugGen to genereate CppPlug bindings
Created CppPlugGen to genereate CppPlug bindings
Hi,
Hope you are all well !
I wanted to test your interesting work to extend its use to build and automate writing of unity native plugins. (article about how to write native plugins for unity: http://www.alanzucconi.com/2015/10/11/how-to-write-native-plugins-for-unity/), and have some questions about CppPlugGen, CppPlug integration in a wider CMake external projects processing.
I wanted to create a native plugin from this repo, dlib, but the api is large and wanted to focus only to export this example, link, in Unity3D, and use its web-camera supports to test some facial recognition features.
After a couple of searches, I found CppSharp and and CppPlug, that I tested and posted a quick issue about the compilation of the project with the managed plugins support.
I wanted to use Hunter, a CMake package manager providing lots of interesting packages, and Polly, a collection of CMake toolchain files and scripts for cross-platform build and CI testing.
hunter:
polly:
Have a great day and thanks for your input about that by advance !
Richard
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