Git Product home page Git Product logo

dragonbone_unity's People

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

dragonbone_unity's Issues

unity中生成时丢失材质

在 ShowArmature.ShowSkins里
if(meshSpriteCount==0 )
{
//can delete safely
foreach(Material mat in matKV.Values){
AssetDatabase.DeleteAsset( AssetDatabase.GetAssetPath(mat));
}
}

如果2个armature前一个使用meshSprite 后一个不使用时 会误删材质

unity中播放动画时候如果deactive/active导致动画错误

你好,非常感谢你能开发出这么方便的工具来导入dragonbone动画到unity,我们使用了一段时间感觉非常方便,不过最近发现了一个bug:使用目前最新版本的DragonBone_unity导入工具导入dragonbone动画到Unity后,生成sprite,sprite具有多个animation,在场景中播放其中一个animation时候,如果将sprite deactivate后(我们设置了个pool manager,当怪物被打死后回收到pool里面,用的是deactive的方法,打死后不播放死亡动画),再程序控制重新active它后,自动播放同deactivate时候不同的动画后,动画里面部件会错位,感觉像是里面部件的位置没有reset在重新active后?例如我们这个sprite有两个animation,一个是待机,一个是攻击动画,animator默认刚启动的是待机动画,待机动画有外部trigger触发会切换到攻击动画。当正在播放攻击的动画时候,判断怪物被打死,然后还没播放攻击动画完突然就deactivate,然后后面某个时刻spawn出来再activate,animator默认从待机动画开始播放,此时就会发生部件、角度的错位,很多部件感觉是保持了攻击时候的位置、角度没有重置。请问这是什么原因导致,有解决方案吗?
谢谢!

No loop

Hi, I just want to know if the reason that the animation do not loop on play mode is related to the "basic" version, or it is a actual issue? do I have to export it in a specific format, sorry, I cannot translate the video on the Unity Store

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.