Build a sequenceof vrm action, such as dance.
The action could be saved to file as json string.
The action file could be loaded by player app.
- Action sequence is a array of vrm bone pos and time.
- vrm bone pos is all vrm human bone rotation.
- i think all bone must not change postion. but vrm human could change its position
- the inital pos is static.
- the pos between pre pos and next pos will be automatically calculated by time.
- now pos use euler angle, i think maybe the quaternion is better. but quaternion is not easy to understand and use for user.
- three.js
- @pixiv/three-vrm