- UnityHTTP - A TcpClient-based HTTP library for Unity
- LiteNetLib - Lite reliable UDP library for Mono and .NET
- NetworkComms.Net - A high performance cross-platform network library written in C#
- Network - C# network library
- Networker - A simple to use TCP and UDP networking library for .NET and compatible with Unity
- Lidgren.Net - A networking library for .NET framework, which uses a single UDP socket to deliver a simple API for connecting a client to a server, reading and sending messages
- gRPC - The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
- NATS.Net - The official C# Client for NATS
- Mirror - A community replacement for Unity's abandoned UNET Networking System
- MirrorNG - A high level Networking API for Unity, built and tested for MMO Scale Networking by the developers of Cubica, and optimized for ease of use and probability of success
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View Code? Open in Web Editor NEWList of game networking programming resources
Home Page: https://github.com/zhenhaiwang/Awesome-Game-Networks