Comments (5)
You are awsome!
from mod-individual-progression.
To add more to this, the reagent banker NPC does not exist anymore.
The static one added to Stormwind is transformed and performs the Transmog fuctions and gossip options.
Using .npc add 190011 will spawn an NPC called "Ling" but the appearance and functions are that of 190010 (Transmog NPC).
This is also true when making a "fresh" preview build install with latest version.
Manually editing creature_template and re-adding data will make it work again.
from mod-individual-progression.
Adding onto this it'd be nice if Zheng renamed Ling as doing ".lo cre ling" produces over 18,000 results so it's hard to actually find/spawn the npc.
from mod-individual-progression.
Thank you for reporting the issue, it looks like a conflict with the updated version of mod-transmog. I'll fix the reagent bank module.
from mod-individual-progression.
I've updated reagent-bank to fix this compatibility issue. The next release of the preview build will have this fix. In the meantime, you can fix it by running this SQL code:
SET
@Entry = 290011,
@Name = "Ling";
DELETE FROM `creature_template` WHERE `entry` = @Entry;
INSERT INTO `creature_template` (`entry`, `modelid1`, `modelid2`, `name`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `faction`, `npcflag`, `scale`, `rank`, `dmgschool`, `baseattacktime`, `rangeattacktime`, `unit_class`, `unit_flags`, `type`, `type_flags`, `lootid`, `pickpocketloot`, `skinloot`, `AIName`, `MovementType`, `HoverHeight`, `RacialLeader`, `movementId`, `RegenHealth`, `mechanic_immune_mask`, `flags_extra`, `ScriptName`) VALUES
(@Entry, 15965, 0, @Name, 'Reagent Banker', NULL, 0, 6, 6, 0, 35, 1, 1, 0, 0, 2000, 0, 1, 0, 7, 138412032, 0, 0, 0, '', 0, 1, 0, 0, 1, 0, 2, 'npc_reagent_banker');
DELETE FROM `creature` WHERE `id1`=290011;
DELETE FROM `creature` WHERE `id1`=190011;
INSERT INTO `creature` (`guid`, `id1`, `id2`, `id3`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `wander_distance`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`, `ScriptName`, `VerifiedBuild`) VALUES (3110454, 290011, 0, 0, 0, 0, 0, 1, 1, 0, -8904.05, 616.934, 99.5233, 2.85328, 300, 0, 0, 120, 0, 0, 0, 0, 0, '', 0);
The correct ID for Ling is now 290011. Transmog co-opted the previous ID for the portable transmog NPC.
from mod-individual-progression.
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