Comments (3)
Change this to '0' in "individualProgression.conf":
IndividualProgression.SimpleConfigOverride = 1
Also check this option in "worldserver.conf":
DungeonFinder.OptionsMask = 5
from mod-individual-progression.
Change this to '0' in "individualProgression.conf":
IndividualProgression.SimpleConfigOverride = 1
Also check this option in "worldserver.conf":
DungeonFinder.OptionsMask = 5
Thanks, it was my mistake.
This was in my conf file:
IndividualProgression.SimpleConfigOverride = 1
I changed the value to zero and it is working.
I think, that I will write a script that enable LFG tool if ProgressionState >= than a custom value.
from mod-individual-progression.
Change this to '0' in "individualProgression.conf":
IndividualProgression.SimpleConfigOverride = 1
Also check this option in "worldserver.conf":
DungeonFinder.OptionsMask = 5Thanks, it was my mistake. This was in my conf file: IndividualProgression.SimpleConfigOverride = 1 I changed the value to zero and it is working.
I think, that I will write a script that enable LFG tool if ProgressionState >= than a custom value.
Here is what the config overrides:
if (sIndividualProgression->simpleConfigOverride)
{
sWorld->setIntConfig(CONFIG_WATER_BREATH_TIMER, 60000);
sWorld->setIntConfig(CONFIG_LFG_OPTIONSMASK, 4);
sWorld->setBoolConfig(CONFIG_OBJECT_QUEST_MARKERS, false);
sWorld->setBoolConfig(CONFIG_OBJECT_SPARKLES, false);
sWorld->setBoolConfig(CONFIG_PLAYER_SETTINGS_ENABLED, true);
sWorld->setBoolConfig(CONFIG_LOW_LEVEL_REGEN_BOOST, false);
sWorld->setBoolConfig(CONFIG_DBC_ENFORCE_ITEM_ATTRIBUTES, false);
}
from mod-individual-progression.
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