Comments (2)
非常感谢你做的这份全面仔细的检查,以及对这个问题的持续跟进。我本来想用Vmangos的faction数据来恢复在WotLK起始区域中被改为passive的hostile mob,然后我看很多别的faction都被改了,所以就直接把所有的数值都复制过来,导致了这些问题的出现。 Vmangos在很多情况下,faction是通过script来处理的,在这些情况中和AzerothCore不同。我现在换了一种方式——只会针对特定的creature把单个faction的值带过来。这样应该能将这些问题解决。(07bade4)
对了,再次感谢你最近提交的这么多的修复!看到有人对这个project感兴趣,而且愿意在这上面花时间,让我感到很有动力。
from mod-individual-progression.
目前我主要也就尝试测试修复一下mod-individual-progression。60级我已经完整的测试了所有开门任务和副本,只有一个任务A Pawn on the Eternal Board是Progression Blocking的。
70级还没有测试完,目前已知伊利丹死后没有自动开启下一阶段。需要在AzerothCore master中修复:fix illidan kill
等我把16个阶段都详细的过一遍,找找看还有没有什么比较明显影响体验的Bug。然后再来看看能不能在Playerbots上能给你帮一些忙。Playerbots我暂时改不动,代码不熟感到无从下手。
Playerbots影响日常使用的Bug还是有一些,所以我现在主要还是在用NPCBots,能满足80%的需求吧。如果Playerbots能进一步完善,我更看好Playerbots。
看到你有动力,我就放心了。
我是去年12月看到魔兽世界国服要关服的新闻后,想怀旧一下,虽然我已经AFK很久了。就开始鼓捣AzerothCore。
随着我继续鼓捣,我感觉我把World of Warcraft玩成了Minecraft!边改边玩挺有意思的。
玩的过程中发现Bots很有必要,因为玩单机没人一起打副本打战场。
还有就是WLK删改了很多旧版本的内容变的有些快餐,多少有些遗憾。
所以你的这两个项目我非常喜欢。我相信很多人也有和我一样的需求,非常感谢你分享了这么有趣的项目!
from mod-individual-progression.
Related Issues (20)
- Uldaman-cannot be completed without GM commands HOT 6
- Progression Blocking issues HOT 2
- Old World still Elite if deactivated! HOT 1
- No Aquatic Form quest line? HOT 4
- Is Dungeon Finder disabled? HOT 2
- Eye of Dar'Khan doesn't have waypoint path
- Difficulty at low levels? HOT 4
- Canals of Sludge underneath Undercity used to do poison damage on contact HOT 3
- The missing naaru below the blood knights in farstriders square HOT 7
- Low level creatures damage too high HOT 2
- Nerf Values for Damage flipped? HOT 5
- Progression not being saved when using command HOT 5
- Blood Elf warlock quest missing quest item drop HOT 2
- Minor TBC creature fix HOT 1
- Need to fix this build HOT 2
- custom_quest_xp.sql This cannot be automatically written to the database HOT 2
- NPC Windcaller Proudhorn HOT 3
- [Suggestion] Document how content tier are separated to allow tier-specific custom content
- [Suggestion] Improve documentation for non mandatory tiers HOT 2
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