Comments (4)
Ok, after checking out further, it seems that the restriction from the module should only apply from lvl 11 and onwards, but they are getting applied from lvl 1 instead.
from mod-individual-progression.
Thank you for reporting this issue. That definitely sounds like a bug! I will investigate. Low level creature stats were reduced in the 3.1 patch, so WotLK should be more easy than Vanilla at low levels even before the scaling begins to apply. The creature stats have been restored to their vanilla values, but it should only be the same difficulty as Vanilla, not more difficult.
from mod-individual-progression.
An update: it looks like when changing to the updated hooks for applying the damage modifications, I incorrectly left out scaling the vanilla adjustments per player level, so the full adjustment would always be applied as if level 60. I'm surprised this wasn't noticed earlier! I'll get this fixed ASAP.
from mod-individual-progression.
This should now be fixed in 63add43. If you are using the repack build, please update to the latest version - you should be fine to just replace your worldserver.exe with the one from Update.7z since this was a core change. Thank you again for the report!
from mod-individual-progression.
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