The hottest hdr imaging library
PICCANTE is a C++11 image processing library aimed to provide structures and functionalities for enabling both High Dynamic Range (HDR) and standard imaging.
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Unzip the file .zip in a FOLDER on your machine
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Add piccante include directory in your include path
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Include "piccante.hpp" in your project
Please, send your pull requests to the develop branch.
Francesco Banterle
Luca Benedetti
Piccante is distributed under the MPL 2.0 license: https://www.mozilla.org/MPL/2.0/
If you use PICCANTE in your work, please cite it using this reference:
@misc{banterle:pic:2014,
Author = {Francesco Banterle and Luca Benedetti},
Title = {{PICCANTE: An Open and Portable Library for HDR Imaging}},
Year = {2014},
Howpublished = {\url{http://vcg.isti.cnr.it/piccante} }
Question: Can I disable OpenGL?
Answer: Yes, you can do it. You need to add this line of code before including piccante.hpp in your project:
#define PIC_DISABLE_OPENGL
#include "piccante.hpp"
Question: Can I use my version of Eigen instead of the one in the bundle?
Answer: Yes, you can do it. You just need to add this line of code before including piccante.hpp in your project:
#define PIC_EIGEN_NOT_BUNDLED
#include "piccante.hpp"
Question: Can I use OpenEXR instead of TinyEXR?
Answer: Yes, you can do it. You just need to add these two lines of code before including piccante.hpp in your project:
#define PIC_DISABLE_TINY_EXR
#define PIC_ENABLE_OPEN_EXR
#include "piccante.hpp"
Piccante can be used for generating HDR images starting from a stack of classic 8-bit images.
Piccante can manage different color spaces, and new ones can be added to its core with ease.
Piccante provides algorithms for tone mapping HDR images in order to be visualized on traditional displays.
Piccante can filter images using a high quality selection of linear and non linear filters.
Piccante can extract local features for different tasks such as image alignments, classification, 3D reconstruction, etc.