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Create BVE ATS plugins with a beginner-friendly block-based programming tool. ブロックに基づいた簡単なツールで BVE ATS プラグインを作成。使用积木化的简单编程工具制作BVE ATS插件。

Home Page: https://www.zbx1425.cn/nautilus/blocklyats

License: MIT License

C# 32.38% HTML 3.80% JavaScript 63.82%
bve blockly code-generation bve5 bve6 openbve compiler ide

blocklyats's Introduction

Greetings

Things I can talk a bit about in a chat

My Skills

Some of the things I have tried

My Skills My Skills My Skills My Skills My Skills ("I use Arch btw")

Contact

Sending me emails is most preferred. If that will not reach me, as a last resort ask @satorimarch to relay a message. If that would not work either, then it is safe for you to conclude I had somehow died.

blocklyats's People

Contributors

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blocklyats's Issues

パネル出力の修正/Fixed panel output

先ほどはありがとうございました!
パネル出力についても不具合があり、パネル出力の指定をしてもサウンドの指定が出力されるようになっていました。
先ほどの指南を参考に、「lua_generator_bve.js」の167行目を修正することで解決できました。
念のため、こちらにも書き込んでおきます。

(Automatic translation)
Thank you for your help earlier!
There was also a problem with the panel output, where the sound specification was being output even when the panel output was specified.
I was able to solve the problem by modifying line 167 of "lua_generator_bve.js", referring to the previous pointers.
Just in case, I'll post it here as well.

beacon output is wrong.

初めまして。興味深いソフトですので試用させていただきました。
beacon「type」で出力される情報がおかしくなっているようです。
「optional data」に設定すると「type」が出力されるようです。
ご確認をお願いします。

automatic translation
Nice to meet you. This is an interesting software, so I tried it.
It seems that the information output by beacon "type" is not correct.
If you set it to "optional data", the "type" seems to be output.
Please check it.

在未关闭Bve-TrainSim的情况下切换任务,程序出现错误且导致崩溃

使用环境
Bve TrainSim Version 5.7.6224.40815
BlocklyAts v1.1.0.2

出现问题的插件源码
编译出来的插件仅使用了x86版本
https://pastebin.com/R1qa9XKW
https://pastebin.com/qJ9qbA6i

问题描述
在不关闭bve5程序,
从一个指定了含有由BlocklyATS编写的插件的车辆的任务,切换到另一个指定了含有由BlocklyATS编写的插件的车辆的任务时,
程序会报告如下错误,点击确定后崩溃。
image

  • 不是重复打开同一任务,重复打开同一任务不会出现该错误。
  • 两个车辆含有的BlocklyATS编写的插件必须为同一源码编译的插件。

问题复现
1.打开一个指定了含有由BlocklyATS编写的插件的车辆的任务
2.关闭此任务但不关闭bve程序
3.打开另一个指定了含有由BlocklyATS编写的插件(必须为同一源码编译的插件)的车辆的任务
4.出现问题,程序崩溃

为什么我拖动不了积木?

版本v1.1.0.2,IE11.0,系统Win7 x32(x86),无法拖动积木,打开示例文件也拖动不了。
点击积木并长按拖动时会选中积木的文字,而不是拖动积木。

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