This project is a basic simulation of a path-finding algorithm. The program will create a randomly generated maze and find the best path from point A -> point B (picked by the user).
- Java swing for graphics
- A* algorithm for path-finding
- [] for maze generation
There are 2 modes (m
to switch modes):
- Point mode
LMB
places start pointRMB
places end point
- Maze mode
LMB
draws wallsRMB
removes walls