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Track issues in Yolo Space Hacker game
La narration nous demande de tenter d'ouvrir une porte avec un lecteur de badge - Puis d'ouvrir le proxy pour observer les échanges de trames, mais lorsque je clique sur la porte rien ne se passe, et donc aucune communication ne s'affiche sur le proxy.
FLAG_home_sweet_home returns not valid
Title :
Some element can be clicked through walls
Version of Yolo :
Steam BuildId = 7052867
Describe error with details :
The guard pc and workshop (atelier) pc are clickable through the wall without the need to crack the entrance first
Edit: post-it and id card too, console to get out of warehouse from the alley too
Can you reproduce this error each time ?
Yes, from the alley for the workshop, and from behind the guard cabin for the guard computer
Step by step, how to reproduce ?
Click on wall, the window for the computer appears.
Join Yolo Log (without log, issue will be not analyzed and will be closed)
yolospacehacker_2021_07_22__14_23_11.log
When i'm in the terminal, some time when i execute a command or close the terminale, he crash and when i relaunch it, it don't work
ps: i'm french, can you speak french pls?
Version of Yolo :
Steam BuildId = 7052867
Describe error with details :
After 1 hour or more, 3d screen become black and when I try to resize it, an error will show
Javascript Alert - http://localhost:7777
Can you reproduce this error each time ?
Only one time fot the moment
Step by step, how to reproduce ?
Play game
Join Yolo Log (without log, issue will be not analyzed and will be closed)
yolospacehacker_2021_07_25__08_53_08.zip
Hi !
The flag in question is the base 64 decrypted flag from "RmxhZ19iYXNlNjRfZXhlYw==".
Game won't valid the flag.
Good day to you :D
I completed all of the mission except for the Artefact ( I was on 10.10.14.15) logged back in and all my progress on the missions is lost, I think I kept the flags but it is having me go through the whole mission again.
Version of Yolo :
Steam BuildId = 7052867
Describe error with details :
When I try to launch john I have this message :
yolo@yoloxterm:~$ john hash.txt
Sorry, AVX2 is required for this build
Can you reproduce this error each time ?
Yes with Qemu
Step by step, how to reproduce ?
Launch Xterm and type john
Join Yolo Log (without log, issue will be not analyzed and will be closed)
nothing is present in the log for this error
Hello, my games encountered somes performance issue since the DLC has been deployed. By exemple, I have some lag input when i type on my terminal.
Title :
Camera 1 and 2 have several critical issue
Version of Yolo :
Steam BuildId = 7052867
Describe error with details :
Strings on the compiled program gives flag without having to do the buffer overflow
Buffer overflow gives the flag, but don't shutdown the camera, preventing progress
The same flag validate cam1 and cam2 challenge
Can you reproduce this error each time ?
Yes, tested 3 time
Step by step, how to reproduce ?
Test 1 :
Strings on both binary
Test 2 :
ssh to camera 1
Buffer overflow on binary 1, flag obtained
Flag 1 validate both challenge, camera not desactivated.
Cd .. and cd cam2
Buffer overflow test, flag obtained, but already validated. Camera not desactivated
Test 3 :
Jump on the shelf, then on stair to bypass camera 1
Connect to camera 2 with ssh
Buffer overflow test for camera2, flag obtained, validate both camera 1 and 2
cd .. cd cam1
Buffer overflow on cam 1, flag obtained. No camera desactivated
Join Yolo Log (without log, issue will be not analyzed and will be closed)
yolospacehacker_2021_07_22__16_35_03.log
Given: the game run in Windowed mode
When: I click on 'Dialog-Next'
Then: The game windows lost the focus
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